Hey guys, I'm having a bit of trouble with the map. I've been working on a moba style map on and off for around 4 years, making small changes here and there. Recently I added some new triggers and content and after testing on battlenet, things were good. Then I added a few more, and all of the sudden I've got this gamebreaking bug and I have no idea what could be causing it.
Before I explain the bug, I should mention that the map has unit selection disabled and I use triggers to keep unit selection locked to each player's hero, as if they were playing a modern moba like League of Legends or Heroes of the Storm. However, I've never had a problem with those triggers in the past and the map has been that way for almost 2 years, so I don't think they're the cause.
My map also has items for heroes to buy, and since they'd be unable to click the shops due to the selection lock, I've made it so that the shops are added to your selection group as you approach and are removed from your selection group as you leave. This is relevant to the bug, as I'll explain below.
Here's what happens: after around 15-20 minutes of gameplay, players randomly become unable to cast abilities, issue orders, or learn new ranks of abilities. The only thing that works is right clicking to move or attack. Here's where it gets weird. The bug can be temporarily fixed by going back to your base and approaching a shop, selecting the shop in your selection group, and then selecting your hero again. After doing that, everything is fixed. Until you leave your base area, then everything breaks again. It doesn't affect all players at the same time, but in almost every circumstance it's affected every player eventually. It also doesn't seem to happen every game, which makes it even stranger.
I've gone through almost every trigger on my map (and there are a lot) and I can't figure out what could be causing it. I was thinking I'd see if anyone here had any experience with a similar issue or any insight on what could be causing something like this. Any ideas?
Thanks in advance!
Before I explain the bug, I should mention that the map has unit selection disabled and I use triggers to keep unit selection locked to each player's hero, as if they were playing a modern moba like League of Legends or Heroes of the Storm. However, I've never had a problem with those triggers in the past and the map has been that way for almost 2 years, so I don't think they're the cause.
My map also has items for heroes to buy, and since they'd be unable to click the shops due to the selection lock, I've made it so that the shops are added to your selection group as you approach and are removed from your selection group as you leave. This is relevant to the bug, as I'll explain below.
Here's what happens: after around 15-20 minutes of gameplay, players randomly become unable to cast abilities, issue orders, or learn new ranks of abilities. The only thing that works is right clicking to move or attack. Here's where it gets weird. The bug can be temporarily fixed by going back to your base and approaching a shop, selecting the shop in your selection group, and then selecting your hero again. After doing that, everything is fixed. Until you leave your base area, then everything breaks again. It doesn't affect all players at the same time, but in almost every circumstance it's affected every player eventually. It also doesn't seem to happen every game, which makes it even stranger.
I've gone through almost every trigger on my map (and there are a lot) and I can't figure out what could be causing it. I was thinking I'd see if anyone here had any experience with a similar issue or any insight on what could be causing something like this. Any ideas?
Thanks in advance!