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[Trigger] How to make this MUI

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  • SerpentStingLoop1
    • Events
      • Time - Every 0.01 seconds of game time
    • Conditions
    • Actions
      • Set SS_TargetLocation = (Position of SS_Target)
      • Set SS_DummyLocation = (Position of SS_Dummy)
      • Unit - Move SS_Dummy instantly to (SS_DummyLocation offset by 10.00 towards (Facing of SS_Dummy) degrees), facing SS_TargetLocation
      • Set SS_Distance = (Distance between SS_TargetLocation and SS_DummyLocation)
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • SS_Distance Less than or equal to 15.00
        • Then - Actions
          • Unit - Remove SS_Dummy from the game
          • Unit - Create 1 Serpent Sting for (Owner of SS_Caster) at SS_TargetLocation facing (Facing of SS_Target) degrees
          • Unit - Order (Last created unit) to Undead Necromancer - Cripple SS_Target
          • Unit - Add a 0.30 second Generic expiration timer to (Last created unit)
          • Unit Group - Add SS_Target to SS_Group
        • Else - Actions
In this trigger an arrow is shot but when i shoot an other one while this one is still in flight it stops. Please help
 
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