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Trigger Help

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Level 19
Joined
Apr 21, 2013
Messages
1,194
Hey guys i'm working on a map and i need a little help for a trigger.

There is a volcano and it is erupting in the game. It creates randomly placed effects around itself in a region such as thunder clap, flame strike etc... I need a trigger to kill the units who get in a close range with these effects.

Do i need to create a new variable or is there a predefined method i can use??
 
Level 37
Joined
Mar 6, 2006
Messages
9,243
You can place a dummy unit somewhere in the map and make it damage the area, Unit - Damage area. Make the damage very high.

An alternative is

set point = some location
set group = units within x of point
pick all units in group
--kill picked unit
create effect at point
remove point
destroy group

http://www.hiveworkshop.com/forums/triggers-scripts-269/things-leak-35124/
 
event
. every 10 seconds
conditions
actions
. destroy effect1
. set tempPoint = random location in region
. create effect at location
. set effect1 = last created effect
. move dummy unit to tempPoint

make another trigger like this
event
. unit in range of dummy unit
conditions
actions
. kill triggering unit

make sure to preplace the dummy unit for this trig. also make it invisible and never kill the dummy unit u can use one unit for each effect.
 
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