- Joined
- Sep 25, 2004
- Messages
- 18
how do you make it so that when you cast a spell the units around the hero at the time you casted it cannot leave 300 radius around the hero?
daelin said:Umm... you could also make a timed trigger (every 0.10 seconds let's say) which:
-> Creates the units around the caster and adds them to an unit group
-> Waits 0.09
-> Removes all units from the unit group.
Heh, it is pretty laggy though but the best best solution.
for each integer a from 1 to 30 do:
loop actions - (destructible)create 1 pathblocker at (point with polar offset)position of casting unit offset (radius) x towards 360/30 * integer a
set (destructible array variable)desturctible doodad[integera] = last created destructible