- Joined
- May 11, 2010
- Messages
- 278
So, i want a trigger that, every minute, checks if any players has [building]. If there is a player that control atleast one [building], a fourth of his gold and lumber is given to his ally.
You can only have one ally in my game mode. any player on the map can become allied with anyone.
so, if the picked player controls atleast one [building] AND has an ally, a fourth of his gold and lumber is removed, and those resources are given to the ally.
You can only have one ally in my game mode. any player on the map can become allied with anyone.
so, if the picked player controls atleast one [building] AND has an ally, a fourth of his gold and lumber is removed, and those resources are given to the ally.
Last edited: