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Alliance questions

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Oct 16, 2010
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So I'm making a map where you can ally players, I've got that trigger sorted. But I wanted to know how to make it so that you couldn't give gold/lumber to allies and you couldn't give eachother unit control. So you'd just be allies with shared vision and you wouldn't be able to change that further. Any help?
 
If you can give vision, you should also be able to give control. Some times players need to go afk and having a friend to control you for that time can be game changing. I am aware that common courtesy is to not go afk during a session but the world is not perfect. I always like having the option open in maps I play.
 
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