- Joined
- Mar 14, 2012
- Messages
- 20
Basically on my map I have given each player an arrow tower, and each one is capable of researching:
What I'm trying to do is make the upgrades a choice, for example, I click my tower and choose to specialise in Damage (then I want the trigger to hide/remove the other 2 upgrades that are remaining)
I can't seem to find much in the trigger editor to do this with an upgrade, I did try making them abilities and have the trigger do all the work. But still no luck.
In my rage, I deleted that trigger because I just couldn't get it to work haha, so i havn't got an example of my trigger to post sorry, I've decided to just give each player 1 lumber for the choice of upgrade at the moment until I can hopefully get this sorted out.
Any feedback at all will be appreciated ^.^
Tom
- Specialise in Damage
- Specialise in Range
- Specialise in Attack Speed
What I'm trying to do is make the upgrades a choice, for example, I click my tower and choose to specialise in Damage (then I want the trigger to hide/remove the other 2 upgrades that are remaining)
I can't seem to find much in the trigger editor to do this with an upgrade, I did try making them abilities and have the trigger do all the work. But still no luck.
In my rage, I deleted that trigger because I just couldn't get it to work haha, so i havn't got an example of my trigger to post sorry, I've decided to just give each player 1 lumber for the choice of upgrade at the moment until I can hopefully get this sorted out.
Any feedback at all will be appreciated ^.^
Tom
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