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Trigger fail

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Level 6
Joined
May 11, 2010
Messages
236
It seems that this trigger causes the unit ordered to move to disappear shortly after arriving at the destination, I have no clue why, a trigger just like this one was used a while before this one occurs with the same units. I'm baffled, but thats because i'm a noob :D

  • Events
  • Unit - Elana 0157 <gen>'s life becomes less than 32000.00
  • Conditions
  • Actions
  • Cinematic - Send transmission to (All players) from Elana 0157 <gen> named Elana: Play no sound and display Oh troublesome whel... Modify duration: Add 3.00 and wait.
  • Wait - 1.00 seconds
  • Animation - Play Elana 0157 <gen>'s spell animation
  • Special Effect - Create special effect attached to the chest of Rogue Demon 0003 <gen> using Ability\Spells\Undead\Web\Web_AirTarget.mdl
  • Unit - Pause Rogue Demon 0003 <gen>
  • Wait - 0.20 seconds
  • Unit - Order Elana 0157 <gen> to Move To (Center of run point 2 <gen>)
  • Wait - 5.00 seconds
  • Special Effect - Destroy (Last created spell effect)
  • Unit - Unpause Rogue Demon 0003 <gen>
  • Trigger - Turn off (This trigger)

Nevermind - Solved.
 
Last edited:
Level 6
Joined
Mar 5, 2010
Messages
149
Well, even though it's fixed, I want to report two leaks that Leak Check found.

(Line: 8) (Word: 3) Special Effect Leak
Special Effect - Create special effect attached to the chest of Rogue Demon 0003 <gen> using Ability\Spells\Undead\Web\Web_AirTarget.mdl
Special Effect - ^Leak

(Line: 11) (Word: 9) Location Leak
Unit - Order Elana 0157 <gen> to Move To (Center of run point 2 <gen>)
Unit - Order Elana 0157 <gen> to Move To ^Leak
 
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