- Joined
- Jun 18, 2011
- Messages
- 79
Event
Player - Player 1 (Red)'s Current gold becomes Less than or equal to ((Real((Player 1 (Red) Current gold))) - 1000.00)
Ok here is an event I am working on, and I am probably missing something so stupid.... I am not very good at math, and then trying to apply it to this default editor system... ugh... Anyhow, I need a trigger event that reads; whenever a player spends an amount of gold greater then 1000, or whenever a players gold changes totalling a number greater or less then 1000 of what it use to be then actions fire. Although that one above isn't responding for some reason. I could probably find another way to achieve what I am looking for, I usually do. But it would be great if anyone can help speed this one up for me =)
Player - Player 1 (Red)'s Current gold becomes Less than or equal to ((Real((Player 1 (Red) Current gold))) - 1000.00)
Ok here is an event I am working on, and I am probably missing something so stupid.... I am not very good at math, and then trying to apply it to this default editor system... ugh... Anyhow, I need a trigger event that reads; whenever a player spends an amount of gold greater then 1000, or whenever a players gold changes totalling a number greater or less then 1000 of what it use to be then actions fire. Although that one above isn't responding for some reason. I could probably find another way to achieve what I am looking for, I usually do. But it would be great if anyone can help speed this one up for me =)