- Joined
- Dec 28, 2009
- Messages
- 257
yo. since im totaly new at triger editoring, i still dont undesrtand this much.
before, i played AOE2, but there was about 30conditions and 40actions, and it worked like:
condition: when players 1 footman gets in certain area
effect: unit dies
and you could switch something so it would repeat forever until some trigger deactivated it.
but i warcraft. first trigger i made was to open and close doors, and when guard died, gate stopped closing.
and the question is: is there any way that the gate will open only for certain players?
and since i asked, another one:
Event means, when it hapens, like when unit dies or map initializing, right?
Condition means what must be done before this happens, like player 2 must be eliminated?
and Effect means what happens when this up happened?
hope you understand my english.
before, i played AOE2, but there was about 30conditions and 40actions, and it worked like:
condition: when players 1 footman gets in certain area
effect: unit dies
and you could switch something so it would repeat forever until some trigger deactivated it.
but i warcraft. first trigger i made was to open and close doors, and when guard died, gate stopped closing.
and the question is: is there any way that the gate will open only for certain players?
and since i asked, another one:
Event means, when it hapens, like when unit dies or map initializing, right?
Condition means what must be done before this happens, like player 2 must be eliminated?
and Effect means what happens when this up happened?
hope you understand my english.