- Joined
- Jun 16, 2008
- Messages
- 1,939
why doesnt this trigger work? oO
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revive
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Events
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unit - A unit dies
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Bedingungen
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(DyingUnit is a Hero) equal to True
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Aktionen
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Set DyingUnit = (Dying unit)
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Set TempLoc00 = (Position of DyingUnit)
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game - Display to (All allies of (Owner of DyingUnit)) the text: (((Name of DyingUnit) + will be revived in ) + ((String(((Level of DyingUnit) x 3))) + seconds.))
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Wait (3.00 x (Real((Level of DyingUnit)))) seconds
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If (((Owner of DyingUnit) is in (All allies of player 6 (Orange))) equal to True) then do (Held - Instantly revive DyingUnit at (Center of HeroSpawnAllianz <gen>), showing revival graphics) else do (Do nothing)
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If (((Owner of DyingUnit) is in (All allies of player 12 (brown))) equal to True) then do (Held - Instantly revive DyingUnit at (Center of HeroSpawnHorde <gen>), showing revival graphics) else do (Do nothing)
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camera - Pan camera for (Owner of DyingUnit) to TempLoc00 over 2.00 seconds
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Custom script: call RemoveLocation(udg_TempLoc00)
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Custom script: set udg_DyingUnit = null
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