- Joined
- Jun 16, 2008
- Messages
- 1,939
why doesnt this trigger work? oO
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revive
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Events
- unit - A unit dies
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Bedingungen
- (DyingUnit is a Hero) equal to True
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Aktionen
- Set DyingUnit = (Dying unit)
- Set TempLoc00 = (Position of DyingUnit)
- game - Display to (All allies of (Owner of DyingUnit)) the text: (((Name of DyingUnit) + will be revived in ) + ((String(((Level of DyingUnit) x 3))) + seconds.))
- Wait (3.00 x (Real((Level of DyingUnit)))) seconds
- If (((Owner of DyingUnit) is in (All allies of player 6 (Orange))) equal to True) then do (Held - Instantly revive DyingUnit at (Center of HeroSpawnAllianz <gen>), showing revival graphics) else do (Do nothing)
- If (((Owner of DyingUnit) is in (All allies of player 12 (brown))) equal to True) then do (Held - Instantly revive DyingUnit at (Center of HeroSpawnHorde <gen>), showing revival graphics) else do (Do nothing)
- camera - Pan camera for (Owner of DyingUnit) to TempLoc00 over 2.00 seconds
- Custom script: call RemoveLocation(udg_TempLoc00)
- Custom script: set udg_DyingUnit = null
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Events