- Joined
- May 3, 2008
- Messages
- 3,154
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Defeat
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Events
- Time - Every 1.00 seconds of game time
- Conditions
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Actions
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Player Group - Pick every player in Player_Group and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (All units of (Units of type Dodger) are dead) Equal to True
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Then - Actions
- Trigger - Turn off (This trigger)
- Sound - Stop music Immediately
- Countdown Timer - Pause Trap_Timer
- Cinematic - Turn cinematic mode On for Player_Group
- Cinematic - Fade out over 3.00 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
- Wait 5.00 seconds
- Game - Defeat (Picked player) with the message: Defeat!
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Loop - Actions
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Player Group - Pick every player in Player_Group and do (Actions)
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Events