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Untitled Trigger 001

Events


Unit - A unit Sells a unit

Conditions


And - All (Conditions) are true



Conditions




(Owner of (Sold unit)) Equal to Player 1 (Red)




((Sold unit) is A Hero) Equal to True




(Unit-type of (Sold unit)) Equal to Footman

Actions


-------- Your actions here --------
Set <YourUnitVariable> = (Sold unit)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)

If - Conditions


(Unit-type of (Sold unit)) Equal to Avatar

Then - Actions


Unit - Add Avatar to <YourUnitVariable>

Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)

If - Conditions


(Unit-type of (Sold unit)) Equal to Banish

Then - Actions


Unit - Add Banish to <YourUnitVariable>

Else - Actions
Variables Unit Sold

Events


Map initialization

Conditions

Actions


Set unit = (Sold unit)