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Trees leaving stumps and other permanent objects.

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Level 5
Joined
Oct 7, 2005
Messages
102
Hey guys, I'm trying to stop the trees in my map from leaving stumps/other models behind after being chopped down. I've tried messing around with the stats and things but to no avail.

Any help is appreciated, but if you know its impossible, just tell me lol.
 
Level 12
Joined
Aug 22, 2008
Messages
911
  • Events
    • Destructible - A destructible dies within Playable Map Area
  • Conditions
    • (Destructible-type of (Dying Destructible)) equal to TreeType
  • Actions
    • Wait (Duration of Death anim) seconds
    • Destructible - Remove (Dying Destructible) from the game
I know it's not perfect, but I'm sure MortAr- will correct me.
 
Level 5
Joined
Oct 7, 2005
Messages
102
I'm guessing the "Duration of Death anim" is a variable? I'm not very familiar with variables. Please explain.
 
Level 5
Joined
Oct 7, 2005
Messages
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No offence, this isn't really helping. The wait time doesn't change anything if its longer than the death animation time, so really the variable is irrevelant.

So it's still not working.
 
Level 5
Joined
Oct 7, 2005
Messages
102
Is still Idiodk posting? I can't see any other posts than his trigger example.

And thanks a lot Pharoah, though I don't understand why mine didn't work, they're so similar. Thanks also Idiodk.
 
Level 5
Joined
Oct 7, 2005
Messages
102
Okay sorry guys, I don't know why now. But I've used the exact same trigger that Pharaoh gave me, which I tested on his map and it worked, and its not working on mine. Tree stumps are still being left on the ground which I can't get rid of.
 
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