- Joined
- Jun 25, 2024
- Messages
- 131
I want to use some of the already in game tree models like "Ashenvale Tree" as doodads and not Trees/Destructibles, when I try to change the model of the custom doodad for the desired tree one it appears all white, and when placing the same doodad on Map Editor the model isnt working at all.
Have tried to change and reset every stat of the doodad, model still wasn't working;
Have tried to use different original w3 tree models, that dindt work either;
Have also tried to remove all triggers and all custom models from a copy/pasted map, and still dindt work.
I know I can download custom models and use those, but that's not the goal here.
Can someone give a help on the matter?
Have tried to change and reset every stat of the doodad, model still wasn't working;
Have tried to use different original w3 tree models, that dindt work either;
Have also tried to remove all triggers and all custom models from a copy/pasted map, and still dindt work.
I know I can download custom models and use those, but that's not the goal here.
Can someone give a help on the matter?