Lign Presents |
STORY
|
A powerful sorcerer known as The Oracle, has offer you a mission to protect an icy artifact found in the middle of Icecrown Glacier, guarded by a mysterious force. Now, they're coming to destroy the artifact, preventing it from being taken. If you success, The Oracle will fulfill your wishes and reveal your future. But the story isn't that simple... |
MAP INFO
|
FEATURES AND GAMEPLAY
|
- Based on Dota 2's Wraith-Night. - This map's just like any typical Hero Defense maps: you chose a hero, set up a team and defend your main base from waves of enemies, kill them and get gold, power up your Hero to stand against them. - I love the Wraith-Night mode. So I decided to convert it to Warcraft III version. |
- Total 45 heroes, over 100 custom spells, 45 types of creeps, and over 40 buildable items. - Gold is earned from collecting gold coins, which will droped from enemies when killed. Gold coin's value is shared equally to all players. - Your Hero's health and mana will be refilled at the end of a round. - Towers will respawn every time a new round starts. - The final round is based on World of Warcraft: Wrath of the Lich King cinematic. |
SCREENSHOTS
|
![]() ![]() ![]() ![]() |
INFORMATIONS
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
AI MODE
|
- The Leader is set to be Player 2's hero by default, by using magical circle, The Leader can decide the action of AI, order them to follow, patrol a target point or guard the Artifact. - If a Leader dies, a new Leader will be chosen randomly from other user's Hero. - Any player can claim the right to be The Leader. Just using your Magical Circle. - To balance the stupidity of AI, items will be given to them and ignore their gold. |
CREDITS
|
CHANGE LOG
|
- Valve for Dota 2 and Wraith-Night. - GhostThruster for Marine model from Starcraft II. - Kwaliti for Lich King model and Icecrown UI. - leonguyen112 for Item system. - looking for help for Physical Damage Detection. - WILL THE ALMIGHTY for some explosion models (best is the nuclear explosion). - UgoUgo for Meteor Strike model (Just like Age of Mythology...awesome). - Paladon for Jump system, Knockback system and Telekinesis spell. - Frankster for potion models. - DeathChef for Selection Circle. - dark09cry for Meat Hook ability. - Bribe for Items Cleanup system. - rev36, Owa for Cooldown UI. - BPower for Auto Pickup System. - Pyritie for ice cube model. - All icon, model makers and tutorials on hiveworkshop. PeeKay, CRAZYRUSSIAN, MortAr, Hellx-Magnus, Kimbo Static, Darkfang, -Berz-, viiva, Goos Apheraz Lucent, Illidan_09, kola,... |
- Uploaded on Hive. - Changed minimap preview and loading screen. - Rescaled time per wave in some rounds. - Fixed Muradin's damage problem when using ultimate. -Remade the story and final round with the Lich King. -Added bonus cinematic (just a simple one). -Added a new round including 2 new creeps. -Made a little change on battlefield. -Added 2 heroes: Warrior of The Wind and Elemental Master. -Changed map's appearance. -Replaced Fire Spirit's 2nd skill. -Fixed problem with spells using damage detection system (I hope): +Ultimate Protection (Centrius) +Shadow Strike (Warden) +Spirit of Wind (Ronin) -Added new hero: Chen Stormstout. -Added a new way to revive heroes: use Revive ability to destroy the tombstone, your allied hero will be revived. -If there's no living hero, the game will end. -Removed Chen Stormstout from hero pool. -Fixed hero revive system. -Added new items. -Added new items. -Chen Stormstout has returned. -Fixed the problem with Rexxar's ultimate. -Changed the UI and Command icons. -Added new items. -Made some changes in gameplay. -Made some changes in gameplay. -Removed Chen Stormstout from hero pool (again). -Added new heroes. -Removed some memory leaks. -Added Meat Hook ability to the Abominations in round 10. Makes this unit more danger. -Removed some memory leaks. -Added new round with 3 types of Troll. -New hero: Alchemist, and the return of Chen Stormstout (again and again). -New item (just one). -Reworked some abilities. -Removed some memory leaks. -Added 3 new heroes. -Reworked many abilities. -Added 2 new heroes. -Reworked Grom's skill set. -Added new hero: Berserk Rider. -Heroes have fixed ability: Marine, Crypt Lord, Thrall, Furion... -Added new item: Frostbitten. -Fixed the problem of Furion's ultimate. -Added new hero: Spirit of Magic -Gold coin's value is shared to all players. -Changed Staff of Spellcaster's name to Arcanester's Staff, also changed its passive effect: Increases the wielder's magic damage to 30/50%. -Vacuum and Pull of Destruction are working now (I hope so). -Gold sharing problem is fixed (I hope so). -Added new hero: Spirit of Water -Changed Staff of Spellcaster's passive effect: Increases magic damage based on the wielder's current level multiply by 2/3%. -Removed some memory leaks. -Gold sharing problem is fixed (I'm sure now). -Fixed leaking frostball from Lich. -Removed some memory leaks. -Added new spell to Crypt Lord. -Added Revive spell to your Magical Circle: use it to immediately revive your hero without your teammate's help, but you CANNOT use it twice. -Added a new big creep, you can meet it in the last wave of round 1. So now you can totally lose from the first round. -Rescaled gold coin dropping percent of some creep. You can have more gold in some very first rounds. -Naisha's Esclipe is now ultimate, Starfall is a normal spell. -Decreased damage by 20%, armor, health regen by 50% of the 3 Trolls and Storm Lizard in the "Ace of Trolls" round. -Fixed: + Turned on the day/night circle. + Some creeps couldn't drop gold coin (now they can). -Added new hero: Tinker -The host (Player 2-Blue) can select game mode by pressing "ESC". -Fixed some spell which didn't work correctly. -Improved Holy Knight's abilities. -Added 5 new items: +Helm of Berserker +Assassin's Rapier +Soul Stone +Ring of Igniter +Igniter's Shield -Changed the recipes of some items, improved their descriptions. -Added a new Altar including 4 news heroes. -Added new item: Plate of War. -Added new hero: Infernal Juggernaut. -Fixed some problems with spells. -Added new hero: Siege Tank. -Glaive of Alliance is now Agility hero. -Fixed some problems with spells. -Fixed some triggers. -Kodo Beast now shows its run animation when dashing. -Added new hero: Falstad - Gryphon Rider from Heroes of the Storm. -Added 2 new heroes: Faerie Dragon and Demon Hunter. -Added new command to random or repick a hero. -Added the AI System. -Added Auto Pickup system. -Well...I don't remember what I have changed (busy with my new map). -Added new hero: Gar'Thok. -Increased gold coin dropped rate. -Reduced exp gained by AI. ***Version 5.7a*** -Fixed some problem with Gar'Thok strength system. -Removed some leaked dummy while playing Sage Grimwolf. -Added new hero: Queen of Blades. -AI MODE: +AI can revive their allies. +Increased exp rate while playing with AI. -Reworked Grom's ultimate. -Added a new round with 2 types of creep. Check it out at Round 12. -AI MODE: +You can decide the action of AI by using Magical Circle. -Reworked some creeps at late game. -Added new hero: Revenant of Death (48 heroes in total). -Added new round: War Chase! (15 normal rounds in total). -Added new items: Hallberd and an upgrade: Gorehowl. -Orb of Lighting and Thunder Guard are no longer orb effect. -The top left way is moved a little to the left. -Added new hero: Pandaren Earth Master. -Removed some memory leaks. -Added new hero: Pandaren Fire Master. ***Version 6.2.1*** -Fixed the problem while using Fire Pandaren's Burning Roller with other ability. -Removed some memory leaks. ***Version 6.2.2*** -The map is now smaller >>> Minimap is bigger. -Increased power for some creeps from round 11th to 14th. -Added 9 heroes in AI mode. ***Version 6.3.1*** -Apply an upgrade for tower each time a new round start. +100HP per round. +5 damage per round. -Remade Siege Tank's Roller spell, and some spell adjustment with Gyphon Rider, Grand Marshall, repaired Samuro's Bladestorm that has been broken in v6.3. ***Version 6.3.2*** -Fixed the problem with Siege Tank's Roller. ***Version 6.3.3*** -Remade Arthas's ultimate. ***Version 6.3.4*** -Remade Mortal Team's 2nd skill and improved 3rd skill. -Added new hero: Pandaren Storm Master. -Mortal Team: Improved 2nd skill. -Modified heroes: The Admiral, Keeper of the Grove, God of Thunder, Gar'Thok... -Improved AI: they can cast spell frequently. -Added new heroes for AI: The Admiral, God of Thunder, Keeper of the Grove, Warrior of the Wing. -Remade the final battle: +Round 01: The Lich King (with new spell). +Round 02: Sapphiron (with new spell). +Round 03: The (even stronger) Lich King. -Improved the intelligence of some monsters. |
MY OTHER WORKS
|
![]() |
MY NOTES - New Update
|
***Version 6.5*** - Modified heroes: The Admiral, Keeper of the Grove, God of Thunder, Gar'Thok... - Improved AI: they can cast spell frequently. - Added new heroes for AI: The Admiral, God of Thunder, Keeper of the Grove, Warrior of the Wing. - Remade the final battle: +Round 01: The Lich King (with new spell). +Round 02: Sapphiron (with new spell). +Round 03: The (even stronger) Lich King. - Improved the intelligence of some monsters. ----------------------------------
A NEW UPDATE AFTER A YEAR, HOPE YOU GUYS STILL REMEMBER THIS! =)
|