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Treant last 2 spells problem

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I want to make two mages for my treant hero, I made the rest myself, but I messed up on these two :(

1. I want to make a passive of 4 levels in which he receives hp, regen and armor at each level. plus I want it to grow in size and I want it to look like a birth effect at each level put into passive.

2. I want to make a level 3 passive.
When I die, I want it to become very small and once every 10 seconds (I would like it to last about 30 seconds) to grow in size until it reaches its initial state. and so you come back.

The thing is that I have to somehow combine these two... so that the passive doesn't affect the ultimate and stay at a certain size :( Normally they should follow each other to be the correct size. I kept trying to do it myself, but nothing comes out :(
 

Uncle

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Can you upload a map or post your triggers so we can get a better idea of what you want?

This doesn't really make sense to me:
2. I want to make a level 3 passive.
When I die, I want it to become very small and once every 10 seconds (I would like it to last about 30 seconds) to grow in size until it reaches its initial state. and so you come back.
A level 3 passive or "a passive of 3 levels"? It sounds like you want Reincarnation but with a 30 second delay and a special visual.
 
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Yes, i want a passive of 3 levels and the action of the passive to be in 3 parts that take 10 seconds each, and the treant to look like a little tree and then to grow on those 3 parts of the passive and revive the treant to his normal form.
 

Uncle

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Yes, i want a passive of 3 levels and the action of the passive to be in 3 parts that take 10 seconds each, and the treant to look like a little tree and then to grow on those 3 parts of the passive and revive the treant to his normal form.
So he's dead while growing? So it'd be like a Special Effect of a tree growing over time and then after 30 seconds the hero revives?

What does leveling up the ability change?
 
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So... the treant dies and after he dies the passive activates and he would look like a small tree and growing till he.s revived and in his full treant form. This passive takes 30 seconds.

Leveling up the passive should change the cooldown.
 

Uncle

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Here's an example map that uses a Unit Indexer to keep track of the Reincarnation growing size. You'll need to be on patch 1.36 (latest) to open it.

To import it into your map you can follow these steps in order.

Step 1: Copy and paste the Object Editor abilities into your map:
Bark Skin (Treant), Bark Skin (Armor), Reincarnation (Treant), and Reincarnation Detection (Treant).

Step 2: Copy and paste the Unit Indexer folder into your map. This is in the Trigger Editor.

Step 3: Copy and paste the Treant Spells folder into your map. This is in the Trigger Editor.

Step 4: Edit the Treant Setup trigger to use the correct abilities and stats that you want.

Step 5: Make sure that the Treant Reincarnation Learn trigger is adding the Reincarnation Detection (Treant) ability.

Step 6: Make sure that each Learn trigger is using the correct learned skill -> Bark Skin (Treant) or Reincarnation (Treant).

If it doesn't work and you followed all of the steps then it's most likely because your triggers are referencing the wrong abilities.
 

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