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I need help making something, this thing is when someone goes over a building they get damaged. It's like a trap, I need help implementing it, Please and Thankyou.
If the building should explode if unit comes whit in rnage than just add AOE damage upon death and Mine - exploding ability`s to the unit, if the unit should stay alive than use this trigger:
X
Events
Unit - A unit Finishes casting an ability
Conditions
(Ability being cast) Equal to AOE damage upon death (Goblin Mine)
Actions
Wait 0.01 seconds
Unit - Create 1 (Unit-type of (Casting unit)) for (Owner of (Casting unit)) at (Position of (Casting unit)) facing (Facing of (Casting unit)) degrees
or you could just simple use this kind of trigger:
X
Events
Unit - A unit comes within 40.00 of Your unit
Conditions
Actions
Unit - Cause Your unit to damage (Triggering unit), dealing 500.00 damage of attack type Siege and damage type Normal
If i did that the circle of power would only attack 1 creep at a time. I just want a trap that activates when a creeps go over, or take damage. I still got some ideas. Thanks guys.
yea Immolation is good idea, barage is good too well nice choice for your avatar Anachron
And Like Anachron says use permanent Immolation in Circle of power
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