Greetings.
I'd like to know how to freeze transport's position and facing angle while it's loading units. On my map AI units board the ship via walkable pier, but the ship, which is scaled to 2.00, always makes turns and overlaps the pier with parts of it's body, and this looks ugly. I need it to behave like it's counterpart in World of Warcraft. I already tried to pause the ship but then it refuses to load those units. And also, I don't like doing a trigger like "order ship to face 0.00 every 0.01 seconds", because the battle is going to be huge, and I'm afraid things like that would cause unnecessary lags. Is there an effective way?
I'd like to know how to freeze transport's position and facing angle while it's loading units. On my map AI units board the ship via walkable pier, but the ship, which is scaled to 2.00, always makes turns and overlaps the pier with parts of it's body, and this looks ugly. I need it to behave like it's counterpart in World of Warcraft. I already tried to pause the ship but then it refuses to load those units. And also, I don't like doing a trigger like "order ship to face 0.00 every 0.01 seconds", because the battle is going to be huge, and I'm afraid things like that would cause unnecessary lags. Is there an effective way?