- Joined
- May 25, 2021
- Messages
- 376
My idea is creating an ability for my spirit wolves (summoned by a custom ability) so that when they attack a unit their Summoner (hero) will be healed. The amount of hp being healed will depend on the damage of each attack they dealt by some percent.
(I'm not sure if my English is ok, it is not my mother tongue!)
Please help. Very appreciated!
(I'm not sure if my English is ok, it is not my mother tongue!)
Please help. Very appreciated!