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Well... you didnt ask how
Anyway, there are two unit training events that would work.
1, A unit enters (entire map)
2, A unit finishes training a unit.
I suggest you to use the second.
Do some conditions on what building or unit type you want to create two times.
As actions, you create a unit of unit type of the trained unit for the owner of the trained unit on the location of the trained unit with preferably the facing angle of the trained unit.
You can even order that unit to move to the rally point of the triggering unit.
Double Train
Events
Unit - A unit Finishes training a unit
Conditions
Actions
Set TempUnit = (Trained unit)
Set TempLocation = (Position of TempUnit)
Unit - Create 1 (Unit-type of TempUnit) for (Owner of TempUnit) at TempLocation facing (Facing of TempUnit) degrees
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