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Train Game Tester. Needed Badly.

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Level 12
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Feb 23, 2008
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587
I have Posted on the link below What i need for this test, Its built for a single person in the build in the link below. And its basically Asks about how easy it is to function the game.
The game will be 4 player if i continue working on it depending on how the testing goes.

It would mean alot to me if i could get some feed back on it, I have spent alot of time on this game and i don't want to scrape it if people would like to play it.

Battle Trains, ProtoType Test needed. - Wc3campaigns




This is a alternate idea. Using the engine from this game but moving it over to a mini game style (game).

http://www.hiveworkshop.com/forums/f462/train-maddess-game-idea-need-feedback-104747/
 
Level 5
Joined
Jun 27, 2008
Messages
141
I have tried it and here is what i think:

======================================
*The Trains itself looks a little weird, if possible change it to a real train that runs on steam or so

*The controls were a little hard to handel, but nothing that some training can change

*The arrow that shows the dirction is ok, but it kinda jumps in front of you

*The terrain was a little plain, you could make it more "City" like or something like that

*Make the map bigger with longer rails

*Could need more spells like some kind of speed boost


=========Heres The Good Part==============
*Map size is low (99,2 kb)

*Fun and fast

*Fast Gameplay in multiplayer

*Icons

[Overal Rating]
73/100:infl_thumbs_up:

Il be waiting for a new verison if you going to make one!
 
Level 12
Joined
Feb 23, 2008
Messages
587
K thnx, i know most of that small stuff can easly be updated over time, but i was relly just conserided about the controls. And if i should use the arrows.

I can make the arrow a little less jumpy. And add a few more features ect.

But if you the controls arnt changed, and i add a bit of content, clean it up ect. would this game be worth playing on bnet? (ill take it as you think with enough work this game would be worth playing.)

But thnx for the replay. :)
 
Level 5
Joined
Jun 27, 2008
Messages
141
Sure! The map if great. Just fix those stuff and it will be great to paly on bnet.
and +Rep ofc, because i know if you fix all that stuff, it will be epic
 
Level 6
Joined
May 31, 2008
Messages
218
I just have one thing, it's about hard to handle, but if you just make the tracks a bit longer you will have more time to be able to plan your way.

But other than that it was pretty nice :thumbs_up:
 
Level 6
Joined
May 31, 2008
Messages
218
hmm, they were a bit hard to get sometimes. they seemed to point forward but acctually they poined left or right, but i got no idea atm how to make them better. maybe bigger or closer to train.
 
Level 6
Joined
May 31, 2008
Messages
218
See, you cant turn 90 degrees, But you can 45 degrees.

If everyone that played read all the text, it would just be a matter of 2-3 min to get it, and a bit more time to master it.

well that is the problem xD
since the train ain't turning 90 degrees it's harder to se where the arrow is pointing.
 
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