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Towers

Submitted by Mike
This bundle is marked as approved. It works and satisfies the submission rules.
Here are 4 types of towers for castle defence. 1 is a simple round tower, which can be upgraded to three types of towers: catapult tower, balista tower or cannon tower.

Changelog:

1.01: Thanks for finding the mistake with death animation. It was not visible in ME, but shows in game( Fixed. Added stone arch around the door. Lowered size of death particles. Changed animation of flag to wave movement.

Keywords:
Guard, Tower, Castle, defense, Catapult, ballista, cannon
Contents

Towers (Model)

Reviews
Moderator
12:18, 24th Feb 2016 HappyCockroach: Although the quality of the model isn't bad, the fact everything that changes from one upgrade to another is what it features on top makes it a bit disappointing. But it has its uses. A few issues that might need...
  1. 12:18, 24th Feb 2016
    HappyCockroach:
    Although the quality of the model isn't bad, the fact everything that changes from one upgrade to another is what it features on top makes it a bit disappointing. But it has its uses. A few issues that might need fixing:
    - Recommended fix - The particles at the death animation are too big and blurry at the moment. You could lower their size and increase their number, or choose a different particle texture.
    - Recommended fix - The flag isn't correctly animated. It should have a wave-like movement. This image might help you fix it.
    - Recommended fix - Try to add a stone arch around the door, or find another way to make it more attached to the tower, it looks a bit off from some angles.
    - Required fix: at the death animation of the cannon tower it sinks on the floor then it comes back up. That must be a simple glitch in the keyframes.
    As a sidenote, this campaign castle texture is widely overused. It was elected the "greatest texture for human buildings of all time" and since then all human buildings we see feature the same texture. That must create a boring atmosphere in-game. Try to use other textures as well next time.
    That's it, basically. Waiting on the changes.

    14:01, 26th Feb 2016
    HappyCockroach:
    It's nice that you fixed what was required, and improved it in some aspects too. The arch at the door looks good. The flag still isn't right. I've put up a sequence of frames and their animated gif to explain how you should animate it: (the line indicates the flag looked from above)
    [​IMG]
    [​IMG]
    It's basically a wave movement with a fixed point. The oscilations tend to go 'forward' until the tip of the flag. Try to reproduce that. (You can do as many oscilations as you want, in my example there's only one)
    And approved, it's an useful model.
     
  2. ILH

    ILH

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    This is very useful, I've been waiting for this for a long time! :wthumbsup:
     
  3. Warseeker

    Warseeker

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    Good Work ! 5/5
     
  4. looks great. would be nice if it's have more team color though. still, 5/5 +REP
     
  5. Ezekiel12

    Ezekiel12

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    Looking great. The only small thing is the door, which is a little bit detached from the rest of the tower.

    Another thing you could do is to make the weapon on top of the tower the head bone, so that it can be rotated in game.

    I also like the consistency you model your buildings with. One could use them to build a very good looking medieval map. Some walls and some more buildings and you could build Stronghold :)..
     
  6. Roland

    Roland

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    I love this kind of design + Can you make a square version of this? :3
     
  7. Mike

    Mike

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    Square versions? Well, i have the desired workpiece, so it not will take much time. I will upload this versions later.
     
  8. Valandil

    Valandil

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  9. Centurion2

    Centurion2

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    not bad .... not bad ...
    If I well understood the concept, it's a tower with more and more advance thrwoers on it?

    So, you should add archers on the first, don't you? :goblin_boom:
     
  10. SNIper of DARKness

    SNIper of DARKness

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    I can't believe I haven't tested this tower, I tested the square one and worked fine.
    Anyway this tower seems to be centered perfectly, something I could point is that the model is named the same as your "Five Tier Towers", (Maybe name it like you did with the square one "TowerRound") anyway this is pretty much nitpicking but something you should know.
    Also I must disagree with HappyCockroach, this texture fits your building design perfectly, perhaps for other designs you should change it.
     
  11. HappyCockroach

    HappyCockroach

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    It does fit this one, I'm not saying it doesn't. It's just too overused, and I recommended exactly considering using others instead of this one in other designs.
     
  12. SNIper of DARKness

    SNIper of DARKness

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    I thought you said to replace the texture on his already made models.