- Joined
- Dec 1, 2008
- Messages
- 30
Hiya, thanks for reading.
I need help with a defeat trigger, for a Tower Defence.
I appreciate it.
Thanks.
~Semp~
I need help with a defeat trigger, for a Tower Defence.
I appreciate it.
Thanks.
~Semp~
Every time a creep leaks, set it to its value -1 so it reduces by 1.
Then check if it is equal to 0, if so then defeat the players.
Make 1 of theese for each player..
- Events
- Time - Every 0.50 seconds of game time
- Conditions
- Lives Less than or equal to 0
- Actions
- Game - Defeat Player 1 (Red) with the message: You have leaked...
- Trigger - Turn off (This trigger)
+rep if i helped
Do you have to check the conditions 10 times a second?
Like I said you only need to check the lives when the lives are changed.