Hello i was wondering if anyone could help me figure out how to edit the tornado spell so that instead of being a channeled spell that you could control that it would launch the tornado to the unit that you click on (doing aoe damage to anyone in between) and when it gets to the target takes it up in the air and does the most of the damage to that target and then throws it back to the ground.My goal here is to make it like cloud's finishing touch limit break from Final Fantasy 7.