Tools needed to make a model?

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Free 3DS Max = GMax.
MDLVis is good too. It has some graphical bugs but as soon as you're used to them, it's a great tool.

It all depends on what kind of model you want to make.
If you need special effects, Magos' Editor is the main tool. You should learn how W3 model format is by looking some of them in your mpq archives (or read tutorials).
If you need unit/building models, it'll be big work and time consuming anyway. I don't say it doesn't worth it but you should edit existing models or looking through Hive's models.

There are also Oink Winkle tools, but there are too many of them in my opinion. It's not really convenient.
 
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