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Tomb of the Dragon

DISCORD LINK

CURRENT VERSION: 1.66f (1/4/2024) HOTFIX
NOW PLAYABLE IN CLASSIC GRAPHICS

Tomb of the Dragon is a dungeon crawler RPG map built as a "reforged Tomb of Jarachon". Use teamwork to complete 10 stages of increasingly difficult dungeons.

Up your stats and collect all the courier skins
Item and item stats are rolled on drop, no 2 items will be the same.
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--The Features-----
-15 completely unique and diverse stages, each with their own Boss and quests.
-Codeless save and load. Saves your player account, stash items, courier skins, achievements, equipment, and more.
-Items are randomized on drop, Diablo 2 style, where
no two items will ever be the same.
-Loot is give on a per player basis.
No other player in the game can see your loot. It's yours.
-
45 courier skins to find and/or unlock. From rare, to legendary couriers, each having unique drop rates.
-
Private stash in town. Save items between levels and games.
-In-depth stat system.
Completely customize your hero with stat points gained each level.
-11 Ability modifiers per hero. Further customize your hero's abilities with passive and active modifiers.
-Team-based gameplay. Many Bosses cannot be defeated alone, lending aid to having a healer, tank, dps, cc, etc in a diverse party.
-Puzzles integrated into stages. Many of the
stages have puzzles to solve to complete the stage.
-Randomized modifiers on enemies.
All enemies can spawn with random modifiers and abilities - such as [Rich], [Ironskin], etc.
-
Party UI. All your party members data can be see on your screen, from their health, level, class, to which and how many pets they control.
-Pet AI. No more micro-managing your pets/summons. All this is done with an intuitive AI.
-Walk-in-able buildings. All buildings can be entered into seamlessly, without transporting you to a separate area.
-Custom lighting and fog. Caves are dark and dreary, deserts are sandy and bleak. All this adds to the atmosphere of each stage.
-Boss AI. Each Boss is a custom-coded fight that includes abilities, ultimate's to watch out for, and lots of fun mobs to trash.

-Completely custom item drop system. Each player can increase their drop rate. Chests can drop from monsters that can have multiple items in each.
-Completely customized stat system. Change everything from critical hit rate, to critical multiplier, Wisdom per level. Nearly unlimited combinations.

-Lives system. Start with a set number of lives. Purchase more in town. Choose from 3 difficulty settings that modify monster toughness.
-Lots, lots more.


--Credits----------
UIUtils
Music and Sounds - Diablo 2, FF9, FF7, Metal Gear Solid, Sonic, Legend of Zelda OoT
Various doodads such as grass pulled from the Ultimate Terraining Map, but I don't think I even used them.

https://www.hiveworkshop.com/threads/ailles1.49374/
https://www.hiveworkshop.com/threads/arcade-bolts.314822/
https://www.hiveworkshop.com/threads/arcane-runeblade.286598/
https://www.hiveworkshop.com/threads/athelas.315743/
https://www.hiveworkshop.com/threads/autumn-aura.336695/
https://www.hiveworkshop.com/threads/bag_1.49743/
https://www.hiveworkshop.com/threads/black-platemail.262562/
https://www.hiveworkshop.com/threads/blackmage-hat-black.254645/
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https://www.hiveworkshop.com/threads/warglaive-of-azzinoth-high-poly-version.143063/
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https://www.hiveworkshop.com/threads/dungeonmaster-ui.299416/
https://www.hiveworkshop.com/threads/health-bars-v1-30.307819/
https://www.hiveworkshop.com/threads/human-healthbar-fill-blp.276491/
https://www.hiveworkshop.com/threads/selections-i.329180/
Previews
Contents

TotD RPG v1.66f (Map)

Reviews
Wazzz
Changes made, map approved :)
Level 9
Joined
Jul 15, 2005
Messages
154
1.62b
Increased global drop rate to 18% from 6%
Increased maximum potential item drops from normal chests from 3 to 4 items
Fixed Paladin blessing upgrade from dissappearing
Lowered Rei legendary bonus to +25% instead of +50%. Complete the optional quest to get it to 50%
Rainstorm - optional quest tested and working
Catacombs - Has 3 different dungeon layouts, randomized each game
Easthollow - Boss room now spawns a town portal
All auras removed from item rolls
Added slow and bloodlust to the item ability pool
Fixed all item abilities - many were completely not working, or not working as intended
Item abilities are now color coded by the stat that influences their damage
Added new item ability - refect
Stash - Stashes now have 3 pages each, for storing up to 54 items
Stash - Courier "send item to stash" ability now reads the correct number of open stash slots
Stash - Increasing stash size required a rewrite of a lot of systems, there might be some bugs
 
Level 9
Joined
Jul 15, 2005
Messages
154
1.63a - (Test Version)
Added 25 new tips to the rotation
Ranger - Bow mastery passive now gives chance to pierce, ignoring targets armor
Ranger - Trueshot aura now increases damage based on dexterity.
Item Modifiers - 3 new item modifiers that can roll on a seperate line than item abilities
Item Modifiers - Ignore Targets armor - % chance to completely ignore targets armor
Item Modifiers - Crushing Blow - % chance to deal attack damage plus 25% target current hp (5% for bosses)
Item Modifiers - Knockback - % chance to knock the target back, stunning for 0.1 second.
Set Items - Item sets have been added to the game. Extra bonuses are given for having either 2 of the set or the full set
Set Items - Set item drop rates are set similar to legendary, but you don't get the boss bonuses
Set Items - There are currently 4 full sets, will be adding a few more later.
Samurai - Increased base whirlwind aoe from 100 to 200
Samurai - Increased whirlwind damage fom 35% to 85%
Samurai - New passive - Renegade
Samurai - New passive - Fire Slash
Druid - New skill, Split Earth
Stash - fixed an issue where un-upgraded stashes would drop items if sent from courier

1.63b (hotfix)
Fixed issue where legacy save files would bug the load and make the map unplayable.
 
Last edited:
Level 9
Joined
Jul 15, 2005
Messages
154
1.63e

Hotfix: fixed issue where sending items to un-upgraded stashes would sometimes delete the item
Hotfix: fixed an issue where you could no longer socket items in game using the blacksmith
Sending items to stash via courier now tells you which stash and page the item was sent to.
Hotfix: Removed debug text when set item drops
Hotfix: One layout of Catacombs could not be completed
Hotfix: Quest description button somehow bugged and would not work - also said it was for casting tp
Removed more debug text that I left on
When spending account points, abilities now update correctly when stats have changed
Dragoon - buffed lightning fury damageDragoon - buffed fend damage
Dragoon - buffed concussive javelin damage
Paladin - retribution aura now depleteds flat armor instead of a percent (its working now)
Paladin - fixed an issue where your active auras wouldn't update showing active or inactive
Necromancer - second chance passive now applies reave to all units your skeletons attack
Items - Increased the amount of armor that can roll on items
Items - Increased max ability cast chance from 6% to 8%
Items - Decreased maximum crit multiplier that can roll on items
Items - Decreased cost of lowering item level requirement from 50,000/400 to 10,000/250
Difficulty - Made the game 40% easier when playing on normal mode with 1 player
Murloc Menace - added alternate start location to stage 1
 
Level 2
Joined
Aug 13, 2022
Messages
2
Great job!

Just a few things not working though
1. the death's set disease cloud. It deals 1 damage.
2. Samurai passive - doesn't give +5% crit chance nor +1 multiplier
3. Samurai W skill - 100% Crushing blow works only when used with 2 red orbs and 1 blue orb.(other combination doesn't give crushing blow chance) And I think the duration is 0.25 sec for each red orb. (says 2.5 sec on the tooltip)
 
Level 9
Joined
Jul 15, 2005
Messages
154
1.66
Game is now functional in classic graphics. There will be some bugs and non functional elements.
Fixed all item abilities. Set item abilities were not working properly
Knockback now works properly, and units an slide through other units
Higher difficulties will spawn more uniques per stageBlacksmith - Can now add sockets to items at the blacksmith
Blacksmith - Can now re-roll gems at blacksmith
Added more ability rolls to various legendary items.
Fixed issue where phantom legendaries would drop. You would hear the sound and see the SFX, but no legendary. (this may have fixed the random crashes too)
Increased gem drop chance from 2% to 6% from creep kills
Increased gem drop chance from barrels from 5% to 11%
New NPC - Horologist - Destroy loot to increase drop rates of certain items in that game instance
Last selected courier skin now saves and loads every gameAdjusted creep and boss scaling per player. Should be a little more forgiving for larger groups
Fixed issue where purchasing account points didnt update stat page correctly
Lowered crit multiplier from Wisdom from 0.02 to 0.01
Fixed issue with Wizardspike quest giving improper bonus
Items loaded to equipment rack are now automatically equipped if you meet the level requirements
 
Level 9
Joined
Jul 15, 2005
Messages
154
The last patch bricked my item system. New download is up with a fix

1.66e
fixed item tooltip bug that was introduced last patch
item tooltips can now be viewed when item is on ground
fixed catacombs quest with empowered scrolls
 
Level 5
Joined
May 7, 2022
Messages
55
I have found a bug when we save game and when we have non-level 1 item in our hero, next time that we pick character again, we lose that item.
Is there any way to prevent this?
Another problem is "Auto Save" Action that causes disconnections do that problem, can u add an option for turn this on or off?
 
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