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Toe Tactics v.1.0a

you can hit two at once if you hold down shift and attack two of the toe targets at once
 
this map still has some bugs and can it's quite very short I suggest the game won't end until either player leaves anyway keep up the good work
 
you can hit two at once if you hold down shift and attack two of the toe targets at once
I'm no master shift-queuer, but nevertheless I changed the attack speed of the markers to perhaps fix this.

this map still has some bugs and can it's quite very short I suggest the game won't end until either player leaves anyway keep up the good work
Can you please specify what bug? The game does end when the player leaves.

I'm working on the AI and a new mode.
 
  • AttackWisp
    • Events
      • Unit - A_Wisp Is attacked
    • Conditions
      • (Attacking unit) Equal to A_Players_Troll
    • Actions
      • Unit - Order A_Players_Troll to Stop
      • Unit - Pause A_Players_Troll
      • Unit - Create 1 Unit_With_Real_Attack for A_Player at A_Players_Trolls_Location facing A_Players_Trolls_Location to A_Wisps_Location) degrees
      • Unit - Order (Last created unit) to Attack A_Wisp
I know this is full of evil things to a JASSer. But this is the basics on how to stop multi-attacks in your game in psuedo-GUI.

[Generated from the War3 Editor, edited in post to use better names,]
 
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