- Joined
- Nov 27, 2007
- Messages
- 16
Hey everyone!
I'm playing around with a NewGen Map that is 480x480 and is a near exact replica for George R. R. Martin's Song of Ice and Fire world (Well, Westeros at least, if you're a fan)
I actually made the entire terrain in regular world editor before I discovered I could have bigger maps with Jass Newgen, haha. Good thing I like terraining. Although it's more of a personal creativity project, I'd like to turn it into a playable game. I'm pretty good at terraining so it looks awesome, and I'd like to share it.
So I'm looking for advice on how to keep the map from lagging too much or taking too long to load.
What's going to cause the biggest problem? terrain, doodads, triggers, or imports?
I'm playing around with a NewGen Map that is 480x480 and is a near exact replica for George R. R. Martin's Song of Ice and Fire world (Well, Westeros at least, if you're a fan)
I actually made the entire terrain in regular world editor before I discovered I could have bigger maps with Jass Newgen, haha. Good thing I like terraining. Although it's more of a personal creativity project, I'd like to turn it into a playable game. I'm pretty good at terraining so it looks awesome, and I'd like to share it.
So I'm looking for advice on how to keep the map from lagging too much or taking too long to load.
What's going to cause the biggest problem? terrain, doodads, triggers, or imports?