Was working on a map that was the original maximum 240x240. Found out about UMSWE's ability to increase this maximum to 480x480.
It all works fine in the editor, giving me a lot more space to work with, but when I save it and try to play the map, the loading bar gets to 100% then instead of saying "press any key to continue" it stays there for a while before crashing.
This application has encountered a critical error
Not enough storage is available to process this command.
Program: ...\war3.exe
File: .\cmemblock.cpp
Line: 372
Press OK to terminate the application.
I havent changed anything about the map except for the map size/camera bounds. Am I forgetting to do something?
I've played other 480x480 maps without problems, does anyone know how I can fix this issue?
It all works fine in the editor, giving me a lot more space to work with, but when I save it and try to play the map, the loading bar gets to 100% then instead of saying "press any key to continue" it stays there for a while before crashing.
This application has encountered a critical error
Not enough storage is available to process this command.
Program: ...\war3.exe
File: .\cmemblock.cpp
Line: 372
Press OK to terminate the application.
I havent changed anything about the map except for the map size/camera bounds. Am I forgetting to do something?
I've played other 480x480 maps without problems, does anyone know how I can fix this issue?