- Joined
- Apr 21, 2013
- Messages
- 1,194
In my map I have a bossfight and I want to make a method for timers, but I don't know if it's possible.
I will make a trigger to be initiated with another trigger, and it will set a random integer between 5 and 16, and start a timer for this when it finishes the boss casts a specified spell, and the trigger will loop in itself by running it again with a different random value.
But I don't want any players to see the timer, are these things possible?
I will make a trigger to be initiated with another trigger, and it will set a random integer between 5 and 16, and start a timer for this when it finishes the boss casts a specified spell, and the trigger will loop in itself by running it again with a different random value.
But I don't want any players to see the timer, are these things possible?
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LoopedTimerRandom
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Events
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Conditions
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Actions
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Set randomTimerSeconds = (Random real number between 5.00 and 16.00)
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Countdown Timer - Start BossPolgarSpellTimer as a One-shot timer that will expire in randomTimerSeconds seconds
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Wait randomTimerSeconds seconds
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Trigger - Run LoopedTimerRandom <gen> (ignoring conditions)
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TimerSpellSlide
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Events
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Time - BossPolgarSpellTimer expires
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Conditions
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Actions
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-------- Spell Trigger --------
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