- Joined
- Apr 6, 2010
- Messages
- 3,218
Is there any way to get a doodad or model with a tileset-specific appearance (for example, Beastmaster summons look different if in Felwood or ice environments) to keep its appearance in a different thread?
For instance, I'm trying to get the red waterfall from the Dungeon tileset in a map that uses the Sunken Ruins tileset (need a cascade of blood effect).
For instance, I'm trying to get the red waterfall from the Dungeon tileset in a map that uses the Sunken Ruins tileset (need a cascade of blood effect).