Tigger help

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Apr 19, 2005
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(in a melee game) I need a trigger when a player types in -goblins as an exact match. It will remove the town hall and the peasents or whatever and replace them with 1 goblin hall, 1 underling and 4 harvesters.

i asked some one how to do this and they they said this

events - player types -goblins as an exact string

conditions - whatever

actions - pick every unit owned by triggering player and do actions: unit-remove
-unit - create a whatever at start location of triggering player

I fixed it up to my map but with this it doesent remove the original town hall and the 5 peasents and it creates like 7 goblin halls and way too many of the other units i want created

so can someone plz help.
 
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