- Joined
- Nov 24, 2004
- Messages
- 70
Ok i got 2 triggers here...they are:
:a building is upgraded
town hall upgrades to castle)
:create (1) swordsmen at triggering player(s) start location
:turn off spawn foots(already existing trigger)
and the other trigger is this:
:a unit builds a new building
:building created = "knight orb"
:Create (1)Knights at triggering player(s) start location
:turn off spawn footmen(already existing trigger)
:turn off spawn swordsmen
but i want it to spawna knight ever (x) secs of course
:a building is upgraded
town hall upgrades to castle)
:create (1) swordsmen at triggering player(s) start location
:turn off spawn foots(already existing trigger)
and the other trigger is this:
:a unit builds a new building
:building created = "knight orb"
:Create (1)Knights at triggering player(s) start location
:turn off spawn footmen(already existing trigger)
:turn off spawn swordsmen
but i want it to spawna knight ever (x) secs of course