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Throne of Azora 1.10

Submitted by tyci
This bundle is marked as approved. It works and satisfies the submission rules.
- Tyci Presents -
THRONE OF AZORA
Created by Tyci

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Map Info:

A story driven game with RPG features, which takes place in the Kingdom of Azora, a medieval world with little fantasy elements. Take control of Ethan, a veteran soldier and his companion Sammy, a dog.
The game begins with our hero coming back from the army to his home town, but not everything is as he left it. After the Mayor died, his daughter Sarah took over and she can't keep things under control - bandits have begun raiding the nearby farmers, which makes food scarce. Ethan wants to help return things to normal but this is only the beginning of his troubles.

Gameplay:

During the game you will be making important decisions to the story, which have their consequences, so choose wisely. Almost every main and side quest will have this feature.
It's an open world game with many NPCs doing their own daily routines, while you travel around the world, discovering hidden routes and caves.
The main aspect of Throne of Azora is its story. While beginning as a simple quest, it slowly increases the scale of events. The story takes around 1,5 hours to complete without completing any sidequests.

Screenshots and Videos:

Terrain Screenshots

Image 1:


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Image 2:


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Image 3:


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Gameplay Screenshots


Image 1:


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Image 2:


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Image 3:


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Trailer





YouTube Playthroughs












Change Log:

Versions


Version 1.0a

Checklist:
  • Major bug with Ethan or Sammy dying triggering a cutscene

Version 1.01

Checklist:
  • The ambush ends after some time now as well.
  • All characters essential to the main story are now invulnerable.

Version 1.02

Checklist:
  • You now cannot access all areas you are not supposed to visit.

Version 1.03

Checklist:
  • Shortened loading time.
  • Fixed some minor grammatical errors.
  • Better item descriptions.

Version 1.04

Checklist:
  • Improved terrain and doodad placement.
  • You now have to be near the person you want to talk to.
  • Most Main Story cutscenes are now skippable.
  • Fix the green icon of the The New Mayor quest.

Version 1.05

Checklist:
  • Fixed bridges and waterfalls (I think).
  • Fixed the messenger teleporting bug
  • The scout bug is also fixed.
  • The cult member in the forest as well.
  • Some minor tweaks.

Version 1.06

Checklist:
  • All of the companions are now revivable.
  • All of the companions now have a cinematic after the events in the village.
  • Lopez has a new icon.
  • Bugs from the comments fixed.

Version 1.07

Checklist:
  • Sarah is no longer a brutish orc warrior
  • Sarah now properly doesn't follow you to war
  • Lord Korious and the final boss is now slightly more challenging


Version 1.08

Checklist:
  • Fixed the 2 bards bug
  • Added Tips to the Quest Log
  • You can properly now gain exp for creeps beyond level 5
  • Lopez now no longer has heavier armor than Bert
  • Crowd disperses after killing the Herald
  • Added the light blue Non-Combat Consumable text to Dinner
  • Added a timer of how long you are playing, total
  • Added some more secret locations
  • Added a Legendary Item
  • Added a horse to carry your items around
  • Added some more music to the game
  • Removed selection during cinematics
  • Gold now has a usage
  • Added 3 new quests

Version 1.08a

Checklist:
  • Fixed the bandit quest
  • Added a few more tips
  • Ethan now plays his attack animation instead of spell when using Critical Strike
  • The bridge is now actually being repaired.
  • Added the calculated shadows.

Version 1.08b

Checklist:
  • Sammy will no longer lose inventory (if previously purchased) when using Wolf Rage

Version 1.09

Checklist:
  • Assassins Creed quest rework
  • Korious quest has a bigger region to start cinematic
  • Changed some dialogues and grammatical errors
  • All cult members now dissapear directly after killing Korious
  • Changed Agamand skills to make them more intuitive
  • All companions now have inventory
  • After the bomber during the siege dies, there will no longer be a warning about him
  • Changed the final cinematic
  • Rocks blocking the way further on, now dissapear earlier
  • The Angry Farmer's Son now gives a tip to the Bandit Lord's location
  • The location of the mine is now in the quest log in its appropriate quest
  • Fixed the tables in the palace

Version 1.10

Checklist:
  • new interface
  • fixed wolf rage inventory loss bug
  • portals effects no longer remain
  • ent guardian now properly drops nature crystal
  • peasants are now invurnerable to stop exploiting
  • its no longer possible to go out of bounds in the mushroom forest
  • summong Korious no longer kills anyone besides acolytes
  • fixed the ambush cinematic
  • Your companion will now drop his items in Boroga Keep before the ambush cinematic
  • rewritten the Boar Tusk quest
  • rewritten the Werewolves quest
  • throwing knife is now properly visible in the final cinematic
  • made the last boss slightly more challenging


Credits:

Special Thanks:

Greg
eragon996
@Jayborino
@tugay
ButcherT


Also thanks to:

Models:

  • CloudWolf - Valiant (main hero) model
  • Levigeorge1617 - epic footman model
  • Sliph-M - bard model
  • Tarrasque - blood elf girl, retributer modelsl
  • MassiveMaster - walls, buildings models
  • Amigurumi - houses models
  • -=Emergenzy=- - mine wall model
  • Aquis - badass villager model
  • takakenji - orcish wall model
  • jetfanginferno - sand wave model
  • callahan- crushing wave missile model
  • eubz- cathedral model
  • Lord_T - corpses models
  • l0w_kwaliti - king2 (goren) model
  • Tranquil - king, siege tower models
  • wingednosering - undead bererker model
  • imforfun- tent model
  • hellblazer-14 - tomb model
  • sunchips - grass model
  • WhiteDeath- werewolf model
  • marcus158- lightning ring model
  • Fan & xXm0RpH3usXx- epic werewolf model
  • Direfury- templar models
  • Wandering Soul - archer model
  • Mike - catapult model
  • Hayate - ram model
  • Kuhneghetz - Waddle Dee & Waddle Doo & Red Mushroom models
  • Alastor - HeroViking model
  • Direfury - runic aura model
Skins:
  • Daenar7 - Runic Soldiers skins
  • MR. Goblin - Hellscream skin
Icons:
  • FrIkY - main hero icon
  • The_Silent - medieval icon pack
  • SkriK - dog treat icon
  • BLazeKraze - wolf aura icon
  • -berz- - sword strike icon
  • Lelling - footman icon
  • yakonshus - Lopez icon
  • Edge45 - Fire, Earth, Air Crystal icons
  • PeeKay - sphere of nature, elemental stone icons
Music:
  • Nights Amore and Solestia - Sadness
  • Audiomachine -Terminus, Death Mask, 11 Days in Hell
  • Gothic 3 - Death
  • Star Wars - Emperor's Throne Room
Loading Screen/Map Preview Image:
  • TezW



Check out the prequel here:
Throne of Azora: Revelation



Map Description Template Created by -Kobas-
Find more here: Map Description - Templates
Contents

Throne of Azora 1.10 (Map)

Reviews
Moderator
15:25, 26th Mar 2016 Ardenian: An interesting, quest-based RPG. The story is interesting and a great focus lies on it. However, there are many small points reducing the game experience, like misplaced bridges, too small camera borders, so one...
  1. tyci

    tyci

    Joined:
    Dec 30, 2013
    Messages:
    104
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    *Update 1.10*
    Fixed notorious bugs from 1.09, big thanks to;
    @Svetli for many bug notices and suggestions
    @Jayborino doing a playthrough on youtube with commentary, helped me very much to upgrade the map :D
    I linked your video in the description as well as @tugay and ButcherT. Thank you all <3
     
    Last edited: Jul 24, 2018
  2. Napoqe

    Napoqe

    Joined:
    Jul 7, 2011
    Messages:
    242
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    Resources:
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    I think this map a little fun. However, I wish the game to expand. More quests, items, etc. And I also wish equal items of charge to accumulate in
    one slot.
    So my char could carry all the food from the game.

    Some bizarre mistakes, both in the first city and in the fortress where the dog died. The attackers attack with order I think patrol, they enter inside the places, but nevertheless when it has no target they return to where they were, as the patrol command.
     
  3. tyci

    tyci

    Joined:
    Dec 30, 2013
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    104
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    Resources:
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    Thanks for playing the map :) Path finding is a big issue in warcraft, I will work on it some more.
     
  4. DanteZBuB

    DanteZBuB

    Joined:
    Aug 16, 2017
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    3
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    That moment when instead of Ethan....Sammy picks up the ring...and it gets bound to it....I died lmao...ahahahahahaha:D:D
     
  5. Knight of Arsford

    Knight of Arsford

    Joined:
    Jan 28, 2015
    Messages:
    116
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    Can't run the map on the latest version. Did I miss something?
     
  6. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    15,436
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    It works for me on 1.31.1.
     
  7. Knight of Arsford

    Knight of Arsford

    Joined:
    Jan 28, 2015
    Messages:
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    Resources:
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    When I received the note to get to the empty crates near the cathedral, no one shows up. I let Ethan pick up the note, even.