- Joined
- Aug 12, 2007
- Messages
- 133
I would like to trigger an artillery that after impact spawns 3 projectiles which jump in three directions.
First the unit attacks. I added it a Disease Ward ability that spawns the invisible dummy unit that has the artillery attack.
Now I want to trigger that unit to attack in 3 different directions.
The problem is, I can't identify it. A unit enters (Playable map area) or A unit spawns a Summoned Unit (then unit type equal to (dummy) blahblah). How do I make it identify it.
ATM the trigger looks like
Also how can I make the unit attack ground 50 units forward, 50 units at 135 and 270 degrees?
First the unit attacks. I added it a Disease Ward ability that spawns the invisible dummy unit that has the artillery attack.
Now I want to trigger that unit to attack in 3 different directions.
The problem is, I can't identify it. A unit enters (Playable map area) or A unit spawns a Summoned Unit (then unit type equal to (dummy) blahblah). How do I make it identify it.
ATM the trigger looks like
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Events
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Unit - A unit enters (Entire map)
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Conditions
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(Unit-type of (Triggering unit)) Equal to Shattering Shot
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Events
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Unit - A unit enters (Playable map area)
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Also how can I make the unit attack ground 50 units forward, 50 units at 135 and 270 degrees?