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Thread Resource Submission Template

Discussion in 'Graveyard' started by Nestharus, Nov 4, 2012.

  1. Nestharus

    Nestharus

    Joined:
    Jul 10, 2007
    Messages:
    6,146
    Resources:
    8
    Spells:
    3
    Tutorials:
    4
    JASS:
    1
    Resources:
    8
    Sticky this please, this is like the ultimate resource template for submissions.

    I'll be updating this to include software so that you can easily do thread management without having to deal with a giganto thread ^)^.


    Resource Name - v2.0.0.0 - By Author

      • Whoever
      • Whoever Else

          • Does stuff 1
            It's so cool how it this does stuff with possible in-game screenshot or map to run demonstration

            Code (vJASS):

                                An example of doing the stuff
                                An example of doing the stuff
                                An example of doing the stuff
                           


          • Does stuff 2
            It's so cool how it this does stuff with possible in-game screenshot or map to run demonstration

            Code (vJASS):

                                An example of doing the stuff
                                An example of doing the stuff
                                An example of doing the stuff
                           


          • Does stuff 3
            It's so cool how it this does stuff with possible in-game screenshot or map to run demonstration

            Code (vJASS):

                                An example of doing the stuff
                                An example of doing the stuff
                                An example of doing the stuff
                           


          • Issue 1
          • Issue 2

        • 1.0.0.1
          • Change
          • Change
          • Change

          2.0.0.0
          • Change
          • Change
          • Change


        • Lua Based Code
          Code (vJASS):

                          Code
                          Code
                          Code
                     



        • Non Lua Based Code
          Code (vJASS):

                          Code
                          Code
                          Code
                     


        • This code supports another lib that does the same thing (wrapper for this lib using other lib's API)
          For example, UnitIndexer supports AIDS and Zinc AIDS
          Code (vJASS):

                          Code
                          Code
                          Code
                     


        • This code supports another lib that does the same thing (wrapper for this lib using other lib's API)
          For example, UnitIndexer supports AIDS and Zinc AIDS
          Code (vJASS):

                          Code
                          Code
                          Code
                     


        • An extension to the library, like how Position has many extensions to add features
          Code (vJASS):

                          Code
                          Code
                          Code
                     


        • An extension to the library, like how Position has many extensions to add features
          Code (vJASS):

                          Code
                          Code
                          Code
                     


        • Demonstration of how to do something cool with the lib
          Possible screenshot + map to run demo

          This is not a feature demo, but rather a demo of how to accomplish something useful or to show how the entire lib
          put together might be used.
          Code (vJASS):

                          Code
                          Code
                          Code
                     


        • Demonstration of how to do something cool with the lib
          Possible screenshot + map to run demo

          This is not a feature demo, but rather a demo of how to accomplish something useful or to show how the entire lib
          put together might be used.
          Code (vJASS):

                          Code
                          Code
                          Code
                     


    Code (Text):
    [noparse]
    [center]
    [size=6][b][i]Resource Name - v2.0.0.0 - By Author[/i][/b][/size]
    [tabs][tab=Special Thanks To]
    [list]
        [*]Whoever
        [*]Whoever Else
    [/list]
    [tabs]
        [tab=Information][tabs]
            [tab=Description][tabs]
                [tab=Feature 1]
                    Does stuff 1
                    It's so cool how it this does stuff with possible in-game screenshot or map to run demonstration
                   
                    [jass]
                        An example of doing the stuff
                        An example of doing the stuff
                        An example of doing the stuff
                    [/jass]
                [/tab]
                [tab=Feature 2]
                    Does stuff 2
                    It's so cool how it this does stuff with possible in-game screenshot or map to run demonstration
                   
                    [jass]
                        An example of doing the stuff
                        An example of doing the stuff
                        An example of doing the stuff
                    [/jass]
                [/tab]
                [tab=Feature 3]
                    Does stuff 3
                    It's so cool how it this does stuff with possible in-game screenshot or map to run demonstration
                   
                    [jass]
                        An example of doing the stuff
                        An example of doing the stuff
                        An example of doing the stuff
                    [/jass]
                [/tab]
            [/tabs][/tab]
            [tab=Known Issues]
                [list]
                    [*]Issue 1
                    [*]Issue 2
                [/list]
            [/tab]
            [tab=Changelog]
                [hidden="1.0.0.1"][list]
                    [*]Change
                    [*]Change
                    [*]Change
                [/list][/hidden]
                [hidden="2.0.0.0"][list]
                    [*]Change
                    [*]Change
                    [*]Change
                [/list][/hidden]
            [/tab]
        [/tabs][/tab]
        [tab=Code][tabs]
            [tab=Code 1]
                Lua Based Code
                [jass]
                    Code
                    Code
                    Code
                [/jass]
           
            [/tab]
            [tab=Code 2]
                Non Lua Based Code
                [jass]
                    Code
                    Code
                    Code
                [/jass]
            [/tab]
        [/tabs][/tab]
        [tab=Wrappers][tabs]
            [tab=Support for Other Lib 1]
                This code supports another lib that does the same thing (wrapper for this lib using other lib's API)
                For example, UnitIndexer supports AIDS and Zinc AIDS
                [jass]
                    Code
                    Code
                    Code
                [/jass]
            [/tab]
            [tab=Support for Other Lib 2]
                This code supports another lib that does the same thing (wrapper for this lib using other lib's API)
                For example, UnitIndexer supports AIDS and Zinc AIDS
                [jass]
                    Code
                    Code
                    Code
                [/jass]
            [/tab]
        [/tabs][/tab]
        [tab=Extensions][tabs]
            [tab=Extension 1]
                An extension to the library, like how Position has many extensions to add features
                [jass]
                    Code
                    Code
                    Code
                [/jass]
            [/tab]
            [tab=Extension 2]
                An extension to the library, like how Position has many extensions to add features
                [jass]
                    Code
                    Code
                    Code
                [/jass]
            [/tab]
        [/tabs][/tab]
        [tab=Demos][tabs]
            [tab=Demo 1]
                Demonstration of how to do something cool with the lib
                Possible screenshot + map to run demo
               
                This is not a feature demo, but rather a demo of how to accomplish something useful or to show how the entire lib
                put together might be used.
                [jass]
                    Code
                    Code
                    Code
                [/jass]
            [/tab]
            [tab=Demo 2]
                Demonstration of how to do something cool with the lib
                Possible screenshot + map to run demo
               
                This is not a feature demo, but rather a demo of how to accomplish something useful or to show how the entire lib
                put together might be used.
                [jass]
                    Code
                    Code
                    Code
                [/jass]
            [/tab]
        [/tabs][/tab]
    [/tabs][/tab]
    [/tabs][/center]
    [/noparse]
     
    Last edited: Nov 5, 2012
  2. Statharas

    Statharas

    Joined:
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    What if I want a giganto thread
     
  3. Anachron

    Anachron

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    What about you add a horizontal line so it won't have different widths?
    Right now it's kind of ugly.
     
  4. Nestharus

    Nestharus

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    Horizontal line of dashes adds a ton of chars and
     
  5. Anachron

    Anachron

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    Maybe its another tag, but there is a horizontal line that fixes the issue. I saw it in the bug report forum.
     
  6. Nestharus

    Nestharus

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    if you could let me know which, i can put it in. it's not listed
     
  7. Anachron

    Anachron

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    Okay, if you put in
    [ hr ][ / hr ]
    you get a new line. Check if it fixes the tabs.
     
  8. Nestharus

    Nestharus

    Joined:
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    doesn't fix
     
  9. overcold_ice

    overcold_ice

    Joined:
    Apr 30, 2011
    Messages:
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    use characters that are colored like the background
    like this:
    you found it :D
    just highlight the text

     
  10. Anachron

    Anachron

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    Nes, this is how you can fix the bug.
     
  11. overcold_ice

    overcold_ice

    Joined:
    Apr 30, 2011
    Messages:
    356
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    0
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    how about this:

    Resource Name
    v2.1c
    by Author​

    __

    Brief description ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____

    ____________________________________________________________________________________________________
    Features
    • Brief description ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____

      ____________________________________________________________________________________________________
      Code (vJASS):

            //  An example of doing the stuff 1
                //  An example of doing the stuff 1
                //  An example of doing the stuff 1
             
    • Brief description ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____

      ____________________________________________________________________________________________________
      Code (vJASS):

            //  An example of doing the stuff 2
                //  An example of doing the stuff 2
                //  An example of doing the stuff 2
             
    • Brief description ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____

      ____________________________________________________________________________________________________
      Code (vJASS):

            //  An example of doing the stuff 3
                //  An example of doing the stuff 3
                //  An example of doing the stuff 3
             
    • Brief description ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____

      ____________________________________________________________________________________________________
      Code (vJASS):

            //  An example of doing the stuff 4
                //  An example of doing the stuff 4
                //  An example of doing the stuff 4
             
    Codes
    • Code (vJASS):

                //  Lua code
                //  Lua code
                //  Lua code
      ____________________________________________________________________________________________________
    • Code (vJASS):

                //  Code 1
                //  Code 1
                //  Code 1
      ____________________________________________________________________________________________________
    • Code (vJASS):

                //  Code 2
                //  Code 2
                //  Code 2
      ____________________________________________________________________________________________________
    Additional Informations
        • Change v2.1c
        • Change v2.1c
        • Change v2.1c
        ____________________________________________________________________________________________________
        • Change v2.1b
        • Change v2.1b
        • Change v2.1b
        ____________________________________________________________________________________________________
        • Change v2.1a
        • Change v2.1a
        • Change v2.1a
        ____________________________________________________________________________________________________
        • Change v2.1
        • Change v2.1
        • Change v2.1
        ____________________________________________________________________________________________________
        • v2.0
          • Change v2.0
          • Change v2.0
          • Change v2.0
        • v1.0a
          • Change v1.0a
          • Change v1.0a
          • Change v1.0a
        • v1.0
          • Change v1.0
          • Change v1.0
          • Change v1.0
        ____________________________________________________________________________________________________
    • Library Links
      Known Issues
      • Issue 1
      • Issue 2
      • Issue 3
      Important Notes
      • Note 1
      • Note 2
      • Note 3
      ____________________________________________________________________________________________________
    • Ideas
      • Idea 1 by Someone
      • Idea 2 by Someone
      • Idea 3 by Someone
      External Resources
      • Resource Code 1 by Someone
      • Resource Code 2 by Someone
      • Resource Code 3 by Someone
      Miscellaneous
      • Misc 1 by Someone
      • Misc 2 by Someone
      • Misc 3 by Someone
      ____________________________________________________________________________________________________
    .
     
  12. Nestharus

    Nestharus

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    That's excellent, post up the code and I'll put it in the first post

    do

    [code][noparse]
    [/noparse][/code]

    around it

    Except, you also want additional wrappers and extensions sections.

    Example of extensions (at bottom of post)
    http://www.hiveworkshop.com/forums/jass-resources-412/snippet-position-184578/

    Example of wrapper (see AIDS Support + Zinc AIDS under Code)
    http://www.hiveworkshop.com/forums/jass-resources-412/system-unit-indexer-172090/

    edit
    After you do that, I'll try to work on a cool editor for it ;o.

    edit
    Also for code, there are 3 types of code

    1. Objects: Code w/ Lua + Code w/ Map
    2. No Objects, but possible Lua installation: Code w/ Lua
    3. Plain Code

    Example of #1 (althugh my layout is prob bad)
    Note that this would be the code section, not what you have =P


      • Code (vJASS):

         


      • Code (vJASS):

         


    • Code (vJASS):

       


     
    Last edited: Nov 6, 2012
  13. overcold_ice

    overcold_ice

    Joined:
    Apr 30, 2011
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    356
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    0
    forgot to do that xD
    Code (Text):
    [noparse]
    [otable]
      [tr]
        [titletd][/titletd]
        [titletd][size=6][color=#ccaa00]Resource Name[/color][/size][/titletd]
        [titletd]
          [size=2][color=#60a600][right]v2.1c
          by Author[/right][/color][/size]
        [/titletd]
      [/tr]
      [tr]
        [tdalt][size=5][color=#222222]__[/color][/size][/tdalt]
        [td][center][otable][td]
          [indent][p]Brief description ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____[/p][/indent]
          [color=#332c29]____________________________________________________________________________________________________[/color]
        [/td][/otable][/center][/td]
        [tdalt][/tdalt]
      [/tr]
      [tr]
        [tdalt][/tdalt]
        [td][indent][size=5][color=#d0f680][b]Features[/b][/color][/size][/indent][/td]
        [tdalt][/tdalt]
      [/tr]
      [tr]
        [tdalt][/tdalt]
        [td][center][tabs]
          [tab=Feature 1][center][otable]
            [tr]
              [indent][p]Brief description ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____[/p][/indent]
              [color=#332c29]____________________________________________________________________________________________________[/color]
            [/tr]
            [tr][center][jass]
          //  An example of doing the stuff 1
              //  An example of doing the stuff 1
              //  An example of doing the stuff 1
            [/jass][/center][/tr]
          [/otable][/center][/tab]
          [tab=Feature 2][center][otable]
            [tr]
              [indent][p]Brief description ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____[/p][/indent]
              [color=#332c29]____________________________________________________________________________________________________[/color]
            [/tr]
            [tr][center][jass]
          //  An example of doing the stuff 2
              //  An example of doing the stuff 2
              //  An example of doing the stuff 2
            [/jass][/center][/tr]
          [/otable][/center][/tab]
          [tab=Feature 3][center][otable]
            [tr]
              [indent][p]Brief description ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____[/p][/indent]
              [color=#332c29]____________________________________________________________________________________________________[/color]
            [/tr]
            [tr][center][jass]
          //  An example of doing the stuff 3
              //  An example of doing the stuff 3
              //  An example of doing the stuff 3
            [/jass][/center][/tr]
          [/otable][/center][/tab]
          [tab=Feature 4][center][otable]
            [tr]
              [indent][p]Brief description ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____[/p][/indent]
              [color=#332c29]____________________________________________________________________________________________________[/color]
            [/tr]
            [tr][center][jass]
          //  An example of doing the stuff 4
              //  An example of doing the stuff 4
              //  An example of doing the stuff 4
            [/jass][/center][/tr]
          [/otable][/center][/tab]
        [/tabs][/center][/td]
        [tdalt][/tdalt]
      [/tr]
      [tr]
        [tdalt][/tdalt]
        [td][indent][size=5][color=#d0f680][b]Codes[/b][/color][/size][/indent][/td]
        [tdalt][/tdalt]
      [/tr]
      [tr]
        [tdalt][/tdalt]
        [td][center][tabs]
          [tab=Lua Code][center][otable][td]
            [center][jass]
              //  Lua code
              //  Lua code
              //  Lua code[/jass][/center]
            [color=#332c29]____________________________________________________________________________________________________[/color]
          [/td][/otable][/center][/tab]
          [tab=Code 1][center][otable][td]
            [center][jass]
              //  Code 1
              //  Code 1
              //  Code 1[/jass][/center]
            [color=#332c29]____________________________________________________________________________________________________[/color]
          [/td][/otable][/center][/tab]
          [tab=Code 2][center][otable][td]
            [center][jass]
              //  Code 2
              //  Code 2
              //  Code 2[/jass][/center]
            [color=#332c29]____________________________________________________________________________________________________[/color]
          [/td][/otable][/center][/tab]
        [/tabs][/center][/td]
        [tdalt][/tdalt]
      [/tr]
      [tr]
        [tdalt][/tdalt]
        [td][indent][size=5][color=#d0f680][b]Additional Informations[/b][/color][/size][/indent][/td]
        [tdalt][/tdalt]
      [/tr]
      [tr]
        [tdalt][/tdalt]
        [td][center][tabs]
          [tab=Change Log][center][tabs]
            [tab=v2.1c][center][otable][td]
              [list][*]Change v2.1c
                [*]Change v2.1c
                [*]Change v2.1c[/list]
              [color=#332c29]____________________________________________________________________________________________________[/color]
            [/td][/otable][/center][/tab]
            [tab=v2.1b][center][otable][td]
              [list][*]Change v2.1b
                [*]Change v2.1b
                [*]Change v2.1b[/list]
              [color=#332c29]____________________________________________________________________________________________________[/color]
            [/td][/otable][/center][/tab]
            [tab=v2.1a][center][otable][td]
              [list][*]Change v2.1a
                [*]Change v2.1a
                [*]Change v2.1a[/list]
              [color=#332c29]____________________________________________________________________________________________________[/color]
            [/td][/otable][/center][/tab]
            [tab=v2.1][center][otable][td]
              [list][*]Change v2.1
                [*]Change v2.1
                [*]Change v2.1[/list]
              [color=#332c29]____________________________________________________________________________________________________[/color]
            [/td][/otable][/center][/tab]
            [tab=Older Versions][center][otable]
              [tr]
                [list][*][hidden=v2.0][list][*]Change v2.0
                  [*]Change v2.0
                  [*]Change v2.0[/list][/hidden][/list]
              [/tr]
              [tr]
                [list][*][hidden=v1.0a][list][*]Change v1.0a
                  [*]Change v1.0a
                  [*]Change v1.0a[/list][/hidden][/list]
              [/tr]
              [tr]
                [list][*][hidden=v1.0][list][*]Change v1.0
                  [*]Change v1.0
                  [*]Change v1.0[/list][/hidden][/list]
                [color=#332c29]____________________________________________________________________________________________________[/color]
              [/tr]
            [/otable][/center][/tab]
          [/tabs][/center][/tab]
          [tab=Author's Notes][center][otable]
            [tr][tdalt][indent][b]Library Links[/b][/indent][/tdalt][/tr]
            [tr]
              [list][*][url= ]Link 1[/url]
                [*][url= ]Link 2[/url]
                [*][url= ]Link 3[/url][/list]
            [/tr]
            [tr][tdalt][indent][b]Known Issues[/b][/indent][/tdalt][/tr]
            [tr]
              [list][*]Issue 1
                [*]Issue 2
                [*]Issue 3[/list]
            [/tr]
            [tr][tdalt][indent][b]Important Notes[/b][/indent][/tdalt][/tr]
            [tr]
              [list][*]Note 1
                [*]Note 2
                [*]Note 3[/list]
              [color=#332c29]____________________________________________________________________________________________________[/color]
            [/tr]
          [/otable][/center][/tab]
          [tab=Credits][center][otable]
            [tr][tdalt][indent][b]Ideas[/b][/indent][/tdalt][/tr]
            [tr]
              [list][*]Idea 1 by Someone
                [*]Idea 2 by Someone
                [*]Idea 3 by Someone[/list]
            [/tr]
            [tr][tdalt][indent][b]External Resources[/b][/indent][/tdalt][/tr]
            [tr]
              [list][*]Resource Code 1 by Someone
                [*]Resource Code 2 by Someone
                [*]Resource Code 3 by Someone[/list]
            [/tr]
            [tr][tdalt][indent][b]Miscellaneous[/b][/indent][/tdalt][/tr]
            [tr]
              [list][*]Misc 1 by Someone
                [*]Misc 2 by Someone
                [*]Misc 3 by Someone[/list]
              [color=#332c29]____________________________________________________________________________________________________[/color]
            [/tr]
          [/otable][/center][/tab]
        [/tabs][/center][/td]
        [tdalt][/tdalt]
      [/tr]
      [tr]
        [tdalt][/tdalt]
        [td][color=#332c29].[/color][/td]
        [tdalt][/tdalt]
      [/tr]
    [/otable]
    [/noparse]
    i only provide some formats, it's up to the user to add wrappers and extensions tab, since i have provided more than enough formats
    just tell me if you want more, recoloring, etc (or absolutely new thread formats)
     
  14. Nestharus

    Nestharus

    Joined:
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    Please add those sections. I really want to do an editor to make this formatting automatic.

    For changelog, it's customary to only show the last version changes and then to throw older versions all into another tab, so changelogs should have 2 tabs, one for latest version and one for older versions.

    For code, there should be 3 types of layouts.

    Features are good, but include a screenshot section ; )

    Need a demo section too. Feature would be like specific feature w/ demonstration of that specific feature whereas a demo would be the full resource in action ; D. Each demo should sport a description of the demonstration, the code, a screenshot, and a map link.

    For versions, please adopt the 1.0.0.0 convention ;D. Make sure that this convention fits into the right column. Also, keep in mind that the author's name may be semi long.

    The look in the right corner, specifically by author, looks pretty ugly. It'd be nice if you could fix that ; ). The problem is that it looks like this

    by
    Author

    It should look like -> by Author, or better yet, -Author

    Otherwise it's looking excellent so far ;D. It might be better to just put this up as your own thread too and we can just gy mine or w/e, lol. This template is your work after all. We can get mag to sticky it and require all resources to use it : p.

    I'll put up the software for editing it at some point and we can put that into your thread =), ofc I don't really have any good GUI elements to work with since dev express stopped going free. I guess I can check around for Qt stuff.
     
  15. Nestharus

    Nestharus

    Joined:
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    Graveyarding