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This sound like a cool map idea? Joust

Does Joust sound like a good map idea?

  • No

    Votes: 0 0.0%
  • Possibly, depends how well it's made

    Votes: 0 0.0%

  • Total voters
    124
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Level 6
Joined
Aug 29, 2004
Messages
159
Hi guys,

I just came up with an idea for a fun map, while i was playing ROTD (BTW, i havent found any bugs yet, and im on lv7)

Basically, the idea of a joust is that you have two knights who charge at each other. If one gets knocked off his horse, he's given the oppotunity to yield: if he doesn'y yield, he keeps fighting, but on foot when the other is on horseback.

Sound simple enough?

Well in my joust map, i think that i'll add in lots of different things, including;
Ladies favour: (the knights compete to get a token from a special lady, in return for some combat bonus)
Knightly Quests: rescue the princess from the giant, kill the dragon, fetch the holy grail, etc, etc
Shops; buy armour and weapons from different shops; each shop will sell slightly different types of weapons/armour, as different smiths would
Squires; nuff said
Different types of moves; your knight will have different types of jousting attacks he can use; these will include defensive manuevers like Defend, Deflect&strike, Dodge&strike, and attack ing moves aiming for head, body, shield, lance, legs and horse.
Training yards: you can go here to practise up on your jousting moves
Tournament; of course, this will all be a tournament between 8 players (and a number of computer controlled players as well), all competing to win... something, im sure :wink:

well hows it sound?
any feedback would be very much appreciated... especially if anyone's already done a map like this
no stealing
Bort
 
Level 5
Joined
Jun 9, 2004
Messages
181
Well i think it is not a bad idea.

All it needs is a very special combat method, and lots of knight types with lots of difference. Perhaps that would be fun (if i think it well, it will be like a 1vs1 tournament hero arena - with some RPG part to get stuff)
 
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