Well, I've got a plan for making a map about jousting. It's a pretty simple idea, but I want to add a kind of system where you have to time it just right.
The idea is two players (Which will be the Knights on the horses) Will both go onto a long road. The knights will have their target pre-set so the player doesn't move them. But when the player(s) press the, I dunno, say, Space button; they use an ability. (A shockwave type of an ability) Like War Stomp for the Tauren guy. I need to figure out a few things though...
-How do I make the knight continue moving to his destanation AFTER he uses this ability.
-I think I know how to make him move there, but I'm probably wrong. How can I do this?
What do you think?
The idea is two players (Which will be the Knights on the horses) Will both go onto a long road. The knights will have their target pre-set so the player doesn't move them. But when the player(s) press the, I dunno, say, Space button; they use an ability. (A shockwave type of an ability) Like War Stomp for the Tauren guy. I need to figure out a few things though...
-How do I make the knight continue moving to his destanation AFTER he uses this ability.
-I think I know how to make him move there, but I'm probably wrong. How can I do this?
What do you think?