Hi, hope you can help me, but checking the old records this must be a tricky thing. But it sounds easy: I want to use the Orc Sentry Ward to create a ward and then I want to trigger that if an enemy unit comes close to the ward something should happen. BUT it does not work. I made even a complety new unit to replace the original ward... Here are my triggers: So if a uit uses MyItem (the Sentry Ward), the ward (which is a unit) is created at the position which I pointed to, right? So I want to set my unit variable ("Einheit") to last created unit. After some research I found this trigger modification, because there is apparently no event in which I could use a unit variable... ( I also tried to run it during initialization) So now trigger 2 should have an event to trigger a sound if any unit comes close to the ward, but there is just silence when I move close to it. Any idea why such simple things are soooo complicated???