- When I killed the Summoner ghost, the effect that appeared where he died didn't disappear and was there during the rest of the game.
- When entering the room with the two levers, I killed the right one and didn't get out of the room anymore
- Replace some of the force walls with gates, just force walls and nothing else looks bad. Also, invincible gates would fit much better at the borders of the human city than the force walls.
- Add more enemies at the beginning. I only encountered a group of treants after I got the message. Makes it more dynamic.
- Add more new and different types of units, create a good balance to make them not too weak and not too strong.
- Most of the map is empty. Use that space to create something bigger. Work on the story, add minor plots, make the major plot more interesting. Work on the terrain, fix the bugs, make the gameplay more interesting and make the plot better. A good map needs much time.