- Joined
- Oct 20, 2009
- Messages
- 81
Right...Well, i was wondering if you can disable the "Run away if fired at and can't defend self" mechanism... such as when an aerial assault is attacking an army of regular footmen without ranged weaponry.
And if it is possible, is it even more so possible to specifiy the units of which this counts for?
The "Flee" option in object manager counts for health...sadly.
And if it is possible, is it even more so possible to specifiy the units of which this counts for?
The "Flee" option in object manager counts for health...sadly.