-THE NIGHTHOLD- [RAID]
|
Features | Has |
Players | 10 |
Dps Recount + Combat Time | Yes |
Almost unique heroes | 6 |
Approximate Playtime | 15 min. |
Difficulties | No |
State | Beta Demo |
The map will auto split the heroes smartly to all players playing.Not specifically a 10 player map
Smartly means it wont just split half the heroes to 2 players, it will split 1 player tank other rest.
The host is always the tank
Crypt Lord - Tank
Blood Mage x4 - DPS
Shaman x2 - Healer
Paladin - DPS
Demon Hunter - DPS
Hunter - DPS
Blood Mage x4 - DPS
Shaman x2 - Healer
Paladin - DPS
Demon Hunter - DPS
Hunter - DPS
The DPS recount tells you the current damage done and dps within the current combat
For now only 1 boss is available, the map will progress whenever i can work on it
And also not much work put in the heroes so in the next version there will be other heroes with more custom abilities for sure
Reason why i put it in maps section is because i might never even work on it and this may be its first release, if u think its really in a development stage then transfer it into map development.
And if i cant update the whole text here i will move it into map development
And if i cant update the whole text here i will move it into map development
The tactic is pretty much same as the original one.
Occasionally Skorpyron calls for help upon the little Scorpids.
- The Scorpids attack their threat target with melee inflicting Energy Surge
- Energy Surge deals mild damage and leaves a fast-ticking, stacking DoT effect
- About 10 seconds after they are engaged, the Crystalline Scorpid will buff themselves with Boon of the Scorpid
- Each stack of Boon of the Scorpid increases the Scorpid's damage by 10
- The Crystalline Scorpids will continue to stack Boon of the Scorpid every 7-8 seconds until killed
- Boon of the Scorpid also increases the Scorpid's run speed by 10% per stack
- Crystalline Scorpids should be killed quickly to avoid fatal tank damage, and can be stunned and CCed
Skorpyron is protected by a regenerative shield that protects him by 25% armor, once the shield is broken he will regenerate it, while regenerating the shield Skorpyron is much more vulnerable.
- The Chitinous Exoskeleton protects Skorpyron from the raid's attacks, providing armor by 1% per stack
- When Chitinous Exoskeleton is freshly applied, it will have 25 stacks
- Each time players deal 1% of Skorpyron's health in damage, he loses 1 stack of Chitinous Exoskeleton and a Crystalline Fragments will break off of the Chitinous Exoskeleton, forming a Crystalline Shard
- When Skorpyron reaches 0 stacks of Chitinous Exoskeleton, he gains Exoskeletal Vulnerability, and begins to cast Chitinous Exoskeleton again
- During the 15-second cast time of Chitinous Exoskeleton, Skorpyron will not use other abilities, and takes 100% increased damage
- At the end of the Chitinous Exoskeleton cast, Skorpyron revives with a full 25 stacks
- Each time Skorpyron casts Chitinous Exoskeleton, he will gain a stack of Infused Exoskeleton, increasing the damage he deals by 450 per stack
Skorpyron casts Shockwave according to the players attack rate, occurring approximately every 1 minute with all players alive and attacking.
- Shockwave will deal moderate to heavy damage to all players in the raid who are not hidden behind a
Approximately every 30 seconds, Skorpyron will cast Focused Blast, which will deal heavy damage to all players caught in its path.
- Skorpyron will aim Focused Blast at a random target
- Crystalline Shards do not provide any protection against Focused Blast!
Skorpyron will attack his tank with Arcanoslash frequently, dealing heavy damage in a hemisphere in front of him.
- Arcanoslash occurs in sets of 3 rapid casts, and these sets occur about 12 seconds apart
- Any player in front of Skorpyron will take heavy damage
- This is likely to be fatal to non-tank players, so non-tanks should be sure to always be behind the boss!
- Each Arcanoslash attack will also debuff the tank with Arcane Tether
- Arcane Tether deals damage every second, and will stack with each of the 3 hits in the "set"
- In order to break Arcane Tether, the tank must move more than 500 units away
GOOD LUCK AND HAVE FUN PLAYING
|
All used models are from www.hiveworkshop.com
I hope you enjoy playing the map, if you find any bugs let me know in the comments .
Attachments
Last edited: