Spell ideas:
(The names are just WIP)
HEXBLADE:
Taunting illusion: the Hexblade summons a taunting illusion with a short life span (8 seconds). It will rapidly gain aggro from all enemies in combat surrounding it. It can easily be destroyed in 2-3 hits. If it survives for its full life span its aggro gained is instantly transfered to the Hexblade. If it is destroyed early, only 25% of the aggro will go to the Hexblade. Hitpoints of the illusion scale with lvl only.
Charge (needs a better name to fit Hex theme): The Hexblade charges towards a targeted enemy dealing damage to every enemy in the path and stunning the target for 1 second. Creates a large amount of threat.
Cursed Shield: The Hexblade curses her shield for 20 seconds. Attackers will have their attack & movement speed reduced significantly for 3 seconds.
Burst of Speed: The next 5 attacks of the Hexblade have increasingly higher attack speed. After the 5th attack, the Hexblade will get the "Charged" buff giving the first ability used afterwards a 100% critical strike chance. Requires a staff.
Phantom Strike: The Hexblade seemingly hits the target from all angles with illusions leaving the target defenseless. Deals a moderate amount of physical damage & hits through most spell shields (bishop bubble etc.).
PSION:
Psychic blast:
The Psion instantly knocks targeted unit back (300-400 range backwards) dealing X x SP magic damage and stunning for 1 second.
Overload: The Psion sacrifices 50% current hitpoints which are converted directly to mana. Gives the Overloaded buff which increases SP by X% for 10 seconds.
Mind Twisting: The Psion places the Mind Twisted buff on targeted enemy. Any spell cast by the target in the next 5 seconds will result in the opposite effect to what was casted. A damage spell will result in healing, a healing spell will result in damage, a positive buff will give a debuff etc. After one spell is cast, the Mind Twisted debuff is removed.