After not working on this map for several years I decided to work on balancing and fixing my map.
Backstory
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With the scourge destroying and ravenging cities all over Lorderon the alliance has been forced back into its last fortress. Here inside the inner keep the elves has been working on a powerful weapon designed to wipe the scourge from all of Lorderon, They call it The Quengalon Spire. With the undead heading towards this last bastion the spire is completed but it requires 30 minutes to charge before it can be used.
You must either defend the spire or destroy it to decide the fate of Lorderon.
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Hope you enjoy it
-Now with 31 heros
-Alliance players defend for 30 minutes
-Scourge players must destroy the spire before the timer runs out and the spire activates.
-Now continually being updated and balanced
Changelog
Version 1.1b
-Remade Dragon Hawk Rider
-Fixed a bug that caused the map to crash
-Made scourge get upgraded in last 5 minutes
-Nerfed Pheonix
-Buffed Devestator
-Removed skirmishers properly
-Fixed Armoury mispelling
-Changed build time and gold cost of some undead units
-Lots of small changes
Version 1.0
-Made massive balance changes to lots of heros.
-Replaced several hero abilities
-Removed Skeletons
-Buffed Human melee units
-Buffed Necromancers
-Nerfed Yellows starting units a bit
-Made Siege Ladders weaker and slower
-Made a bunch of bounty changes
-Made towers have chance to critical on air units
-Removed Skirmishers
-Added and removed a bunch of units
-Fixed a bunch of tooltips
-Dozens of tiny changes
-Protected and compressed the map for improved file size.
Version 0.9c
-Fixed the bug where you can get 2 heros again
-Fixed Cloud, Earthquake and Dark Pulse
-Replaced Spirit Link with Mass Protect
-Fixed some more tooltips
-Nerfed Dark Pulse a bit
Keywords:
Fortress, Last, Defence, Alliance, Units, Scourge, Lorderon, Defend, Invasion, Epic