"ver. 1.2
update 16th november 2008
-HP regeneration for Crypt Lords fixed
-Skips fixed, you should be able to skip every level now (hopefully)
-Some grammar fixed, better than nothing :/
ver. 1.3
update 17th november 2008
-Added some tips
-Fixed some minor bugs
-Fixed loadin screen/map description tooltips
-Some grammar bugs again
ver. 1.4
update 17th november 2008 - again

-Another bugs deleted
-Items should be practically indestructible now
-Deleted some doodats in Crypt Lords area, I hope it doesn't affect fps anymore
ver 1.5
28th november 2008
-Finally fixed the bug with not-appearing text over signs, I am sorry if you had problems with some levels becouse of that...
ver 1.6
1st may 2010
Heh, after a year-and-something I realized that the sign bug has never been properly fixed. I remade the whole system today and hopefuly it will finally work! I've also made a few other updates while I've been there...
-Lots of minor bugs fixed (zeppelin cinematic, you can't boot same player twice, etc...)
-Flesh-eating grass now works much better!
-Some grammar fixed, some hero names added, some texts changed
I also found some bugs that haven't been there before. It left me like wtf, hopefully I fixed all of them.
Anyway, let me know if you stumble upon any more of them!
ver 1.6b
1st may 2010 - evening
Crap! I just realized I forgot to remove one item from the starting location... It was Kalens Dagger with 999999 range blink, no cooldown and no mana cost. I used it to test the map more quickly...
Fffffffufuffufufufufufufufufufufufufufufufufufuuuuufuuufufu!
ver 1.7
4th may 2010
Huge update
-Only one player can -skip level now. It's usually Player 1 - Red
-The Unholy Flame is able to refures a sacriface in much cooler way now
-Net item is practically undestructible now
-A lot more signs added.
-Some minor things changed.
-I also played a game where they were able to outsmart Stage 6. Since it was done in a very clever way, I decided to keep it in there and make it working (so it opens the gate when it's done)