- Joined
- May 16, 2004
- Messages
- 76
Ok so just a quick question, i tried searching through alot of threads on the forums and couldnt find anything with a definate answer.
On the escape maps, if the player strays off the path, he gets killed. What would be the most efficiant and easiest way to do this. I have thought about creating a region next to each path tile so that if they enter that region it would kill them, but surely there must be an easier way then creating hundreds of regions
On the escape maps, if the player strays off the path, he gets killed. What would be the most efficiant and easiest way to do this. I have thought about creating a region next to each path tile so that if they enter that region it would kill them, but surely there must be an easier way then creating hundreds of regions