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Texturing Fence

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Level 6
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Aug 24, 2006
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253
I have a texture of a fence that I'm trying to apply to a mesh, however I need to make it so that the background of it is clear.
There's the image of the fence over a white background, so is there a way to make it so that the white doesn't render so it looks like a fence and not a white block thing with the fence over it?
I'm using 3DS Max, can use 5 or 8.
 
Level 18
Joined
Apr 15, 2004
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1,396
You need to set the texture up correctly in 3dsmax.
If you are able to explain a little more of what you are trying to do I can help more.

For a wc3 item:
the texture must be set as a wc3 texture and you will need to check the right box to include alpha in the texture.

For a normal render:
You need to make a transparency texture which is grayscale.
Black for invis, white for opaque.
 
Level 6
Joined
Aug 24, 2006
Messages
253
You need to set the texture up correctly in 3dsmax.
If you are able to explain a little more of what you are trying to do I can help more.

For a wc3 item:
the texture must be set as a wc3 texture and you will need to check the right box to include alpha in the texture.

For a normal render:
You need to make a transparency texture which is grayscale.
Black for invis, white for opaque.

Can you perhaps give me a link to a tutorial to guide me how to set it up for Warcraft?

I uploaded a picture of it here, in case that helps at all.
 

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