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Texture showing up blank

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Jan 25, 2017
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So I've tried to edit a model but when I do the UV mapping in MDLVis it works fine but when I view it in game/ Magos it shows up as solid purple. What gives? Is it a problem with the in-game texture?

Not really a big deal- but I do want to know why it's behaving funny.

Model is attached
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EDIT: Ugh, I just tried a thing and it worked. For some reason It wasn't recognizing the uv mapping that weren't with the rest/ on the same texture (you know- how it repeats the texture pattern ad nauseam in MLDVis) even though I've done this at other times and never had this issue.

So nevermind- delete this post please.
 
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